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Short Bio
Official website of Kindle Best-Selling Author -- Thomas K. Carpenter.
His novels include The Digital Sea trilogy, the Gamers trilogy and the Alexandrian Saga. He also writes short stories and edits a yearly anthology about augmented reality called Mirror Shards. His fiction can be found at all online retailers in electronic and paperback form.
If you would like to communicate futher, please contact him at carpe (at) centurytel (dot) net. You can also follow on twitter - @thomaskcarpente.
Available Now
"...I love young adult dystopia novels...this book ranks with some of the best…" Available on Kindle, Nook, and Smashwords. $6.99 and Paperback $16.99
"Book Two of the Gamers Trilogy" Available on Kindle, Nook, and Smashwords. $6.99 and Paperback $16.99
"Book Three of the Gamers Trilogy " Available on Kindle, Nook, and Smashwords. $6.99 and Paperback $16.99
"...I truly loved and enjoyed this book…" Available on Kindle, Nook, and Smashwords. $7.99 and Paperback $17.99
"Book Two of The Digital Sea Trilogy" Available on Kindle, Nook, and Smashwords. $7.99 and Paperback $17.99
"...a riveting read that shouldn't be overlooked…" Available on Kindle, Nook, and Smashwords. $7.99 and Paperback $17.99
Extending the Edges of Augmented Reality (An Anthology) Available on Kindle, Nook, and Smashwords. $6.99 and Paperback $14.99
Kindle Best-Selling Short Story Available on Kindle, Nook, and Smashwords. $2.99
"...doesn't let up until the final sentence…" Kindle Best-Selling Short Story Available on Kindle, Nook, and Smashwords. $2.99 Augmented Reality
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Monthly Archives: October 2009
Giant Hand Torments City
More whimsical art augmented reality from Chris O’Shea called Hand from Above. Hand From Above encourages us to question our normal routine when we often find ourselves rushing from one destination to another. Inspired by Land of the Giants and … Continue reading
Posted in augmented reality
Tagged Art, augmented reality, Chris O'Shea, future-technology, Hand from Above
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Another Augmented Reality Business Card
So it’s another augmented reality business card. This time from the company Genuine Interactive. The use of a 3D video landscape within the augment is cute, but there’s one major flaw with this application. It requires the use of a … Continue reading
Augmented Reality Watershed Mural Project
I love it when a project mixes thoughtful artwork, steampunk keyboards, swirling projected lights and a little augmented reality pizazz. Really, why isn’t this done more often? Cue the funky music. The artists Gabe Shaughnessy and Dan Cohen aim to: … Continue reading
Posted in augmented reality
Tagged art mural, augmented reality, dan cohen, enviroment, future-technology, gabe shaughnessy, watershed
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ACME – One Piece of an Augmented World
The augmented world will exist as a shadow to the real one. Rouli from the Augmented Times posted on Friday about the ACME project (Augmented Collaboration in a Mixed Environment.) Leave it to a group of researchers to suck the life … Continue reading
Posted in augmented reality, digital singularity
Tagged ACME, AR Games, augmented reality, augmented times, future-technology, google, google earth, illusion, ISMAR, MR Teleconferancing, perception, Rouli, second life
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Airpainter – Augmented Reality Graffiti
The often maligned graffiti artist now has a new and pollution free way (ignoring the energy used by the smartphone) to tag the world. The Andoidpit app developers have created an augmented reality graffiti Airpainter. The app allows you to … Continue reading
Posted in augmented reality
Tagged android, Androidpit, augmented reality, future-technology
5 Comments
Bruce Sterling Talks About Augmented Reality
Bruce Sterling, science fiction author and regular augmented reality blogger on Wired, gives a short talk to Vercernji in Croatia. During the speech, he covers his recent novel The Caryatids which has lots of augments in it and shows a … Continue reading
Posted in augmented reality
Tagged augmented reality, Bruce Sterling, future-technology, The caryatids, wired
3 Comments
Augmented Reality Scale Update (Reality Recognition)
About a month ago, I proposed an augmented reality scale to help us define different applications of the technology. While the post received good feedback, I felt that it could use more refinement. This update will define the scaling between … Continue reading
Playbox AR Fight Test
Seeing this concept video made me sad that the Vuzix Wrap920 won’t see be see-through. This is the type of kinetic AR gaming that I’d love to play even in this simple form. I’m sure such games would evolve to … Continue reading
Posted in AR Games, augmented reality
Tagged AR Games, augmented reality, future-technology, HMD, LARP, the digital sea, vuzix
3 Comments
The Telepathy Interface
Our great-grandchildren won’t remember a time they couldn’t use telepathy across the ARNet. Just like children today can’t fathom a world without text messaging. Neuroscience researchers at the University of Berkeley can translate recorded patterns of neural activity into which … Continue reading
Posted in augmented reality, digital singularity
Tagged ARNet, augmented reality, future-technology, neural interface, NeuroSky, University of Berkeley
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