fbpx
May 14, 2009

Core Tools for Augmented Reality

by Thomas K. Carpenter in augmented reality1 Comments

In this video Simon Wynda (I’m guessing at the spelling) gives a Core Tools for Augmented Reality demo.  This demo was featured at the Microsoft Research Cambridge Lab on May 6th.

Simon demonstrates a geospatial AR application that recognizes its location from images and GPS data.  Location notes are annotated in the view in one example. 

The second part of the video he shows a hide-and-seek game utilizing AR.  The view in the camera shows a cascade of bubbles floating by that a child would follow to a treasure chest.  Simon demonstrates how even away from the chest, the bubbles float in the correct direction.  Not a breakthrough by any means, but I like the direction of their creative thinking to make an interesting application. 

 

This idea could be expanded into an adult hide-and-seek finding clues throughout a metropolitan area leading to a big event.  Prospective attendees could answer questions along the way at certain locations related to the event.  Would be a great viral marketing campaign.

About

Thomas K. Carpenter

Thomas K. Carpenter is a full time urban fantasy author with over 60 independently published titles. His bestselling, multi-series universe, The Hundred Halls, has over 35 books and counting. His stories focus on fantastic families, magical academies, and epic adventures.

  • {"email":"Email address invalid","url":"Website address invalid","required":"Required field missing"}
    >