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This summer, Phedhex, posted a concept video showcasing what augmented reality, or spatial computing, could do. The video was well thought out and I enjoyed it.

In the second video, he uses hand gestures to show how we can use augmented reality to purchase furniture in our homes and verify it for decor and size. The idea has been around with smartphone apps from Metaio, but Phedhex supersizes the idea and gives us a glimpse into an immersive version we’d see with a HMD. The production value of the video makes me think Phedhex should be doing a regular series on AR because it shows a tangible business case for increased investment into the fledgling technology.

About

Thomas K. Carpenter

Thomas K. Carpenter is a full time urban fantasy author with over 60 independently published titles. His bestselling, multi-series universe, The Hundred Halls, has over 35 books and counting. His stories focus on fantastic families, magical academies, and epic adventures.

  • Thanks for the coverage and the kind words, Thomas!

    Know any bigwigs who’d be willing to fund a regular series? : D

    Yeah, my goal in this project is to make AR approachable. I believe that the first and most important thing that is lacking in AR’s development is not on the engineering side, but on the cultural side. Once everyday people – people who use the internet casually, people who don’t know what AR stands for – begin to understand how this might actually make their lives better, and only then, will AR start taking off.

    In any case, thanks again for the post… I can feel the pull in the twitterverse…

    http://search.twitter.com/search?q=%22spatial+computing%22

    -Albert

  • The kind words were well deserved. I’m curious how many hours it took to make that video?

    And you really do have a knack for making a complex subject easy to understand. I’m not sure what your day job is, but you should try-out as a tech show host. 🙂

    So what’s next on the Spatial Computing agenda? Let me know when it’s done, I’d love to put it up! (on both here and Games Alfresco)

    — Tom

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