Posts Tagged vuzix

Vuzix Wrap 920AR Video Eyewear at CES 2010

The Vuzix Wrap 920AR aren’t the sexiest of specs, but they do perform the function of AR glasses.  I got a chance to see this setup at ISMAR09 which they’re now showing at CES 2010. 

The specs for the glasses look like:

The stereo camera pair delivers a single 1504 x 480 side-by-side image that can be viewed in 3D stereoscopic video, while the video eyewear provides an unprecedented 67-inch display as seen from 10 feet. The Wrap 920AR also includes a 6 Degree-of-Freedom Tracker, which allows for absolute accuracy of roll pitch and yaw and also X, Y and Z positioning in 3D space

Vuzix Wrap 920AR Specifications:

• 1/3-inch wide VGA Digital Image Sensor
• Resolution: 752H x 480W
• Includes 6 Degree-of-Freedom Tracker
• Frame rate: 60 fps
• Dynamic range: >55dB linear; >80-100dB in HiDy mode
• Shutter efficiency: >99%
• ADC Resolution: 10-bit column parallel
• High-speed USB 2.0
• PC and Mac compatible
• System requirements: Windows XP SP2, Windows Vista, Windows7, Mac OS X 10.4.9 or higher
• MSRP: $799.99

 

They probably won’t be worn in public anytime soon, but some creative programmers could create interesting house-only interactive avatars or AR spaces.  While some might scoff at this idea, see this video from Georgia Tech last year to see how even semi-cheesy graphics can make augmented reality immersive.  Having played the old VR game Dactyl Nightmare in the 1990s, the head-tracking really creates the illusion of reality. 

We haven’t seen any developers put together a product that takes advantage of these $800 glasses, but hopes are that exposure at CES 2010 will bring more interest. The only thing I’ve seen using the setup is the Whisper Deck from Craig Kapp.  Maybe later this year we might see some products that would entice the hard core AR enthusiast to fork out the cash for these un-sexy specs. 

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Augmented Reality Year in Review – 2009

The year 2009 has been an important milestone in the development of augmented reality as an important future technology.  While markers and marketing campaigns captured the early interest of the year, the bigger story was the porting of augmented reality to the various smartphones in the second half. 

But those two generalities aren’t the only thing that happened in 2009 in regards to augmented reality.  I’m going to take a look back at the year, month-by-month, to remember how the year unfolded, so we better understand the direction of the future. 

January

Back at the dawn of 2009, all the augmented reality news you needed to know was in one place – Games Alfresco.  Hope was high and all the pieces seemed to be clicking into place. 

Biggest News of the MonthMetaio releases its Lego AR boxes

   * By a long shot, Metaio’s release of the augmented reality Lego box was the biggest news of the month.  When you can get Angela Merkel and the Govenator to pose with your product, you’re doing well.

Coolest App/VideoiPhone App Helps Solve Rubix Cube

   * This app portents of things to come in the future as products like Google Goggles amp up the possibilities of reality-search.  Using specific algorithms (agents) for specific tasks, there will be an app for everything you want to do in the future.

Best Article / InterviewUgoTrade Interview with Robert Rice

   * Though Robert hasn’t delivered on his promise of a Neogence product by mid-year (though the Apple video API has stymied their progress), the rest of the interview is full of great quotes and nuggets about augmented reality.

   * Notable quotes from Robert that show how much he understands the industry:

But yes, I’d say that the next 18 months are going to be very interesting with a lot of money being thrown around, new ventures, and plenty of content/applications. I expect most of this will be centered on single user AR experienced through a mobile device with a screen (iPhone, android, etc.). I expect that there will be a significant boost after Vuzix releases some of their wearable *transparent* displays, putting Microvision back into the “has potential but is too quiet” position.

Remember, one of the biggest risks that AR has, is being branded as “novelty”, which means “cool for five minutes but ultimately a waste of time.” I think we have a ways to go before something is truly useful, but as 2009 progresses we should start seeing some effort here. I’d guess 2010 before something really useful comes out…at least something practical.

Now, having said that, I should say that I expect entertainment and games to take the lead (as usual), although there are a few companies really trying to leverage AR and video/graphics compositing for marketing (brochures) and location based methods (kiosks, large screen projections, etc.)

Other notable things that happened in JanuaryThe Augmented Times is born and Rouli Nir begins a great year of chronicling the happenings of AR. 

An auspicious quote from Rouli:

This blog is about Augmented Reality (AR). It is my firm belief that AR will be the next web revolution (the so called Web 3.0, and forget about that semantic web nonsense). In the next few years, stronger devices and better algorithms will enable us to merge the real world with cyberspace. Using your mobile phone (at first) or head up display (later on) every real object will be augmented and achieve a web presence. Tourism, shopping, advertisement, entertainment and education are only a few areas that will never be the same.

This blog mission is to document this revolution as it happens. We welcome you, and welcome our augmented future.

February

This month is relatively quiet due to it being handicapped by fewer days than the other months. 

Biggest News of the MonthAugmented Reality in Flash Now Commercially Available.

   *  Making the nuts-and-bolts tools of AR available for commercial use is always a good thing, especially when its paired with flash. 

Coolest App / Video“Sixth Sense” MIT Device.

   * Patty Maes unleashed this phenomenon on the web early last year and it still gets links and mentions today.  While projection based AR is probably not medium that we’ll all eventually use, the video showed tangible use-cases that help the non-initiated understand the embryonic technology.

Best Article / Interview – This comic from the Abstruse Goose sums up a lot about the future of ubiquitous computing (via Augmented Blog.)

 

 

 

 

 

 

 

 

 

Other notable things that happened in February- I started the Future Digital Life blog, which upon reading my early posts, makes me cringe a little.  Oh well, nothing ventured, nothing gained.  Also, Rouli starts the Weekly Linkfest, the best place to find the round up of AR news each week.

March

In like a lion, out like a lamb.  Augmented reality starts to get rolling in March with lots of goodies and promises.

Biggest News of the MonthMetaio and Vuzix Team Up to Create AR Goggles.

   * While the year has been mostly disappointing regarding HMDs, this was the one tangible piece of progress in the bunch.  The video Ori captured at the GDC portends to greater things.  While no companies have released products for the Vuzix+ARCam, we’ve recently seen an impressive project from Craig Kapp with his Whisper Deck

Coolest App / VideoBlair MacIntryre’s GA Tech team – Zombie Attack and Pit Strategy.

   * The videos showed what polished AR games can look like. 

Best Article / Interview – I’m going for a two-fer on this one because its hard to choose between Ori’s talk at WARM09 and Robert’s Decade of Ubiquity post

   * If you haven’t watched Ori’s talk, I highly recommend it.  Even though I’d seen the video, I made a point of hearing him live at ISMAR09 because I think its such a well thought-out call for human-based technology.  Robert’s vision is a bit more expansive and covers the whole of augmented reality.  I’ll leave you with another Robert quote:

We will break away from the desk, we will throw away our monitors, and our children will laugh at how large our IPhones are. They will struggle with how we ever managed to get work done with “windows” “webpages” and keyboards. They will be unable to fathom the concept of vinyl disks, typewriters, and landlines. But it all starts, and accelerates, during this next decade. Imagine everything that happened in the last decade, and multiply it. You haven’t seen anything yet. The next decade will make the last one pale in comparison.

Other notable things that happened in MarchTopps released augmented baseball cards and ISMAR09 begins calling for papers

April

Biggest News of the Month- Rouli and Ori team up on Games Alfresco to create the AR hub for all AR related news.   

   * The move allowed Ori to focus more on his company and gave Rouli the helm on the daily AR newscasting.  Looking back at the great job that GA has done, I’d say it was a good move.

Coolest App / VideoMarco Tempest’s AR card trick video.

   * The video hit the web in April and showed us how AR can change our perception of reality. 

Best Article / InterviewTim O’Reilly talks Web 2.0

   * Augmented Times identified the best quote from the video:

RFID is an evolutionary dead-end … semantic web or RFID is things “wearing name-tags”, and web 2.0 is learning to recognize things … We’re getting to that kind of augmented reality, where our computers will have senses that are as good as ours or better … they are going to recognize faces, they are going to recognize objects, they gonna have immediate recall. If you ask me “what’s the UI in five years”, it’s a pair of glasses … I’m gonna have some kind of little heads up display because I’m gonna look at something, I’m gonna walk around at a meeting and it will go “that’s Joe, you met him three years ago”.

Other notable things that happened in AprilGeorgia Tech fear of heights video (another peak into the future of augmented reality as a perception changer), Rouli’s call for marketers to stop using AR to sell cars, Lester at the Augmented Planet gets his blog started, Nokia point and find is out and a couple of articles about brain-computer interfaces: Honda controls robot and the brain-twitter breakthrough

May

Biggest News of the MonthMetaio releases Unifeye design demo.

Coolest App / VideoUseful AR from the US Postal Service.

   * Using FLARToolkit, the US postal service shows us that not all AR applications have to be novelity ones. 

Best Article / InterviewTish interviews Ori Inbar about mobile augmented reality

Ori: Just like with every emerging technology in history, people never bought the technology, they bought the content, the apps, the benefits that came on top of the technology. Whether it was VHS winning over Beta Max, or BluRay winning over HD. It’s always because of more/better content. Look at the video game console war: Xbox, and Nintendo did better than Sony just because they had more and better games. Even Windows was a success thanks to its applications. People bought it for the applications not the OS. The content is the first to drive demand.

Other notable things that happened in May – My post about the Path to Augmented Vision, Programmer Joe talks AR at LOGIN, and 11 Industries to be Reinvented with Augmented Reality

June

Biggest News of the MonthLayar is online

   * The biggest news of the month by far.  Layar was the first big product release that got a buzz bump. 

Coolest App / VideoZugara Social Shopper.

   * The video showcased the use of motion capture to help eliminate the burdensome need for keyboards and mouses when you’re using augmented reality.  Zugara later put the technique into practice for their Cannonballz and Fashionista products.

Best Article / InterviewUgoTrade Interview with Blair MacIntyre

   * No surprise here.  Tish Shute continues to get great interviews with everyone important in the AR field. 

The problem with the mobile phone as a AR device is that problem of awareness. If I have a head mount on and I walk down the street and there is bunch of probably-not-useful-but-potentially-useful information floating by me, that’s a good thing, because I may see something that is useful or makes me think of something else.  But if I have to hold up my phone to see if something might be interesting nearby, I will never hold up my phone because at the time there is a high probability that there won’t be anything particularly important there.  You might imagine you can get around this by using alerts or something like that, but then you overload whatever alert channel you use.

Other notable things that happened in June- Ori asks us all about our favorite AR games of all time, Noah breaks onto the scene with his Touchless Glove Interface, and Goggle presents their paper on Computer Vision and Pattern Recognition (which later becomes Goggles). 

July

Biggest News of the MonthThe AR Consortium Announced

   * While its still unknown if the consortium has accomplished anything through cooperation, the intention of cooperation is a start.  Here’s to hoping we’ll see more fruit from this vine in 2010.

Coolest App / VideoAcrossAir Tube Finder.

   * At the time it was released we weren’t sure if it was a real product, but eventually we learned the truth and for a time, AcrossAir became the top selling AR app on the iPhone appstore. 

Best Article / InterviewUgoTrade Interview with Ori Inbar “Reality Reinvented

Ori:You are so right. It’s multiple elements in the industry that have to come together. You have the technology companies like Imagination and Metaio, then you have content companies like what we’re trying to do; the hardware vendors and the large content providers. Those brands that we’re trying to go after and educate them about the potential of AR. All these pieces need to come together for this market to ignite.

Other notable things that happened in JulyJames Alliban’s business card goes viral and AR Avatar toys are released at Comic Con.

August

Biggest News of the MonthYelp Introduces AR Monocle via Easter Egg

Coolest App / VideoBruce Sterling’s Layar Keynote – At the Dawn of the AR Industry

   * Bruce released an AR-infused novel Catyadids in 2009, so it was only natural that Layar asked him to speak about the fledgling industry.  The speech is memorable with too many great lines to pick from for quoting here. 

Best Article / InterviewThomas Wrobel’s Proposal for an Open AR Network

   * Easily Tish’s best interview because it turned into more than a reflection of past events or hopes for the future.  Tish and Thomas have since rallied AR professionals and amateurs to join the AR Wave collaborative effort.  They seek to use Wave as the platform for an open AR network and have recently been testing code. 

Other notable things that happened in AugustAR Strippers!

September

Biggest News of the MonthVuzix 920Wrap Will Not be See-Through

   * The biggest disappointment of the year was the news from Vuzix.  Good see-through AR glasses are supposed to release us from the tyranny of the “magic lens”.  Hoping 2010 brings better news, but I’m really waiting until 2011. 

Coolest App / VideoAugmenting Aerial Maps with Dynamic Information

Best Article / InterviewGene Becker’s Design Strategies for Magic Lens.

Other notable things that happened in SeptemberNo more Gamaray - Death of a Browser, Int13 and Total Immersion getting into bed, and the augmented reality reading list.

October

Biggest News of the MonthNews from ISMAR09, News from ISMAR09 #2 and UgoTrade ISMAR09 Coverage.

   * I was lucky enough to attend and speak at ISMAR09.   The energy of the participants was exceptional and I came away from it more jazzed about AR than I was going in.  Hopefully the ISMAR committee will be releasing the videos from the event soon. 

Coolest App / Video2D sketches become 3D reality

Best Article / InterviewISMAR09 HMD Review

   * I think I summed up the current state of HMDs for AR pretty well.  I’m hoping 2010 brings a suprise for AR HMDs.

Other notable things that happened in OctoberAR Wave discussion on UgoTrade, Wikitude for the iPhone first look and Giant Hand Torments City

November

Biggest News of the MonthJunaio hits the app store

Coolest App / VideoInteractive Entertainment Using AR

   * The videos about the Disney experiences were similar to what Mark Mine showed us at ISMAR.  They really show us how technology can transcend our perceptions of reality.

Best Article / Interview –  Augmented Planet’s Head-to-head browser test (and part 2)

   * Lester broke down the various browsers in this excellent hands-on challenge.  Read both parts to find out the winner.

Other notable things that happened in NovemberBusiness Week’s Article about: Getting Beyond the Hype and Robert Rice’s reply

December

Biggest News of the MonthGoggle Googles is released.

   * The giant has awoken.  Goggles has many implications for Googles ideas on the AR market.  This won’t be the last time we’ll hear from them about this technology.

Coolest App / VideoLayer 3.0

   * While Layar has since pulled the app from the app store and had to issue and apology, the version 3.0 still holds lots of promise

Best Article / InterviewAugmented Reality in 2010: Predictions (10 part series)

   * A wide swath of the AR blogosphere had the opportunity to participate in the predictions series from Games Alfresco run by Rouli Nir.  More interesting, snarky, and possibly-true predictions that you can shake an augmented stick at.

Other notable things that happened in DecemberAR Wave FAQ on UgoTrade, Enkin acquired by Google, ARDevCamp, Wikitude Teams Up with Lonely Planet, 10 Worse Uses of AR in 2009, and Nexus One News and Implications of AR

What It All Means

Whew.  After reviewing hundreds of articles and videos, I’m sure I’ve missed a number of important happenings from the year 2009.  If I have, please make sure to comment and I’ll add it if I have overlooked it. 

What does it all mean?  That is entirely up to you.  The year has brought many advances to augmented reality and the ceiling is sky-high for 2010.  There will be surprises, excuses, apologies, releases, re-releases and more.  Money will be pumped in, not all where it should go, and progress will be made.  We’ll laugh at the videos, smile at our favorite products and complain when it does work as expected.  Either way, it will be a year more interesting than the last and I’ll be here to watch it all unfold.

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Whisper Deck: Voice Controlled Augmented Reality

Wonderful proof-of-concept integration of voice recognition, web search, and FLARToolkit on a Vuzix+ARCam HMD.  Certainly makes me drool for a commercial see-through HMD with an iPhone/Android level of operating system.  His system also points in the direction of voice-command for HMDs until we can get good motion detection. 

Go to Craig’s website for more information and get him to the next ARDevCamp, pronto. 

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HMD Augmented Reality Display with Vuzix CamAR

A workable HMD augmented reality unit is a major step forward for the technology.  Once a see-through model is available, we can break out of the “magic lens” smartphone.  However, a see-through HMD is still a couple of years away and until then we’ve got to make due with what’s currently available. 

Craig Kapp, a full time graduate student at the Interactive Telecommunications Program (ITP) at NYU, has put together a working HMD unit with the Vuzix VR920 model and the ARCam. 

image_camar_vr920

 

 

 

 

 

When I contacted Craig this is what he had to say:

Thanks for the message. I am using the Vuzix VR920 head mounted display in conjunction with their brand new “CamAR” attachment – it’s a snap-on webcam that fits snugly onto the front of the goggle. Here’s some more info on my blog about the project.

I’m working on a larger project that involves these goggles + a voice detection package to create a sonically controllable AR environment. Feel free to check back in a week or two for an update!

While a unit like this would never be usable by the masses, it could allow researchers and hard-core AR enthusiasts to create early full view games and apps.  I’m looking forward to hearing how Craig’s project turns out.  Maybe some of the other AR gear heads could lend a hand with making the project more immersive or porting it to a smartphone. 

 

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The Augmented Reality Pop Quiz

Think you know everything there is to know about augmented reality?  Well, prove it and take the augmented reality pop quiz. 

If you’re proud of your score, post the results on twitter with the hashtag #arpopquiz or in the comment section if you don’t use Twitter.  Thanks to Rouli who helped me with some of the questions.  The answers are further down the page, so you’ll have to scroll down to see them.  No peaking!  And if you quibble with the answer, just give yourself the points because this quiz is on the honor system. 

One point per correct answer.

 

The AR Pop Quiz

1) Who coined the term augmented reality?  

2) Name three “reality browsers”? 

3) Name four companies in the AR consortium. 

4) What three components does AR need to function?

5) Within how many meters is GPS accurate on an iPhone? 

6) Who created the ARToolKit? 

7) Who’s augmented reality magic trick created tons of buzz?

8 ) What was the first iPhone AR app to be available on the app store with OS3.1?

9) What types of companies have used AR in marketing the most?

10) What is the yearly AR conference?

11) How many years has it been happening under its current name?

12) Where will it be next year?

13) Name a fictional book that used AR?

14) What article of clothing should you wear when making an AR video?

15) Who developed the first AR interface? 

16) What well known anime show features AR? 

17) Who owns the patent on AR? 

18) Which company did the AR consortium write an open letter to?

19) Name three HMD companies?

20) What’s the name of the AR game from Georgia Tech?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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The AR Pop Quiz Answers


1) Tom Caudell

2) Wikitude, Layar, Juniao

3) Int13, Metaio, Mobilizy, Neogence Enterprises, Ogmento, SPRX Mobile, Tonchidot, Total Immersion, YDreams, and Zugura.

4) Sensor, overlay and tracker

5) 3m

6) Hirokazu Kato

7) Marco Tempest

8 ) Yelp / Monocle

9) Car companies

10)  ISMAR

11) Eight

12) South Korea

13) Rainbows’ End, Halting State, (see this post for more)

14) Pink Hoodie

15) Sutherland

16) Denno Coil

17)  No one (trick question!)

18) Apple

19) Vuzix, Microvision, Lumus

20) Arhrrrr

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ISMAR09 HMD Review

The biggest barrier to true augmented vision is an HMD that can handle all the requirements.  I had the oppertunity to experience what Microvision, Vuzix and ORALab/EvoOpticks had to offer.  I’ll try to relate their talks and my experiences with their products and let you know if any of them have achieved augmented vision. 

Microvision – Ben Averch

Ben started the presentation during the Industrial section of Workshop Monday.  The first AR-style model Microvision tried was the Nomad which tried to be a hands-free automotive maintenance model.  The unit was plagued by poor ergonomics and eye strain.  It only used the red spectrum and they retired the product line in 2006 only two years after release. 

Microvision then changed their plans to achieve an AR enabled HMD by leveraging their military contracts.  The plan is to sell their Urban Warfare model (Ultra-vis) to the government and then use what they’ve learned to create a consumer model. 

They see a big market for a consumer HMD display but need to solve the remaining issues before its ready for the public.  I had an opportunity to try out their prototype HMD.  It wasn’t a full unit, but a bulky monocle on a stick.  While it didn’t give me an idea how it would function as a pair of sunglasses, it did give me a feel for the graphics.  I was impressed by the clarity of the color in the monocle.  The big problem I see for the first generation of HMDs will be the field of view.  This prototype only had a ~25degree field of vision.  The limited view will mean our early HMDs will only mimic our computer screens and not release the full spectrum of hands-free AR. 

Ben has written about his experience on his official Microvision blog and has said they expect a commercial product by 2011. 

It’s clear from the discussions I had with various industry members that a see-through wearable display that meets people’s expectations from both ergonomics and display performance is the big, obvious missing link in the AR solution story. We at Microvision are working hard to fill in this gap and create a technology solution that can allow this new market to take shape.

Ben also showed off their projector which at the time didn’t excite me much from an AR point of view.  However, after the key note speech from Mark Mine from Disnery Imagineering, I learned that the projector had a lot more going for it than I realized. 

 

Vuzix – Paul Travers

Paul gave us a nice history of HMDs including the failed hype of VR which has made getting money for HMDs harder to come by.  On a good note, Vuzix has a good track record of selling video glasses which gives them a good base to work from once they master the AR HMD.  Currently they’ve sold around 200,000 video glasses by marketing them the same way a HD TV would be sold.  This might mean that augmented reality’s best bet for widespread use is to be a Trojan horse within another accepted technology (similar to how Yelp gained AR eyeballs through their Monocle easter egg.) 

Unfortunately, Paul had to apologize a few times for misleading on the AR community about the “see-through AR HMDs” everyone thought were right around the corner with the 920Wrap.  He hopes they can reach market by 2010, but like Microvision they still have challenges to solve. 

I did get to try their video glasses, which were interesting, but I would have preferred to try out the glasses Ori tried at GDC.   Paul did say that see-through AR glasses would be priced from $199-349.  This sounds like a great price point that would help gain wider audiences.  I know I would buy one. 

 

ORALab/EvoOpticks

This presentation delved into more historical and technical realms rather than commercial usage.  Not a lot to pass along, but I did get to try their see-through HMD.  The view port was around 20 degrees and seen through two reflected mirrors on the screen rather than a laser created image.  They have no current plans for commercial production.   

And for the history buffs, the first patent for an HMD was by Albert B. Pratt in 1916. 

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I wish Lumus had also attended ISMAR, but no such luck. 

Overall, I was disappointed that no HMD maker had a surprise announcement that they had a product ready for release Q1 2010.  Release dates of 2011 sound more like appeasement than real schedules.  Having experienced the products myself, I also realize the field of view will be a problem for early developers.  Don’t get me wrong, I’d be happy to have a HMD right now, even with a 15 degree field, but the small width will limit creativity.  Hopefully when they solve the lighting and weight issues they’ll also figure out how to achieve a 40 degree field of view. 

This past May, I predicted true Augmented Vision would occur around 2015.  After the demonstrations on Monday, I’m not going to change my prediction.  While I heard many quote Moore’s Law in regards to AR, I’m not buying it yet.  Moore’s Law is fed by billions (with B) of dollars which pushes the technology as fast as it can go.  AR is still languishing in VR’s dead space and has to catch a few wins of its own before it can start generating real cash to take advantage of Moore’s Law.   

Even if Microvision or Vuzix or Lumus release a commercial product in 2011, the software and apps to make the experience fulfilling won’t be available.  I also expect the first versions of the AR HMDs will only be bought by the early adopters.  It will take a few tries to make them lightweight, eye-strain free and with enough field of vision to keep people from having to rotate their head constantly.  I’m all for being wrong on this one, but I expect the road to widespread acceptance will be paved with a few missteps.  Cellphones took twenty years to go from the bag phone to the ultra-sleek smartphone, and while technology moves faster these days, I’m still sticking with my year 2015 prediction.

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Playbox AR Fight Test

Seeing this concept video made me sad that the Vuzix Wrap920 won’t see be see-through.   This is the type of kinetic AR gaming that I’d love to play even in this simple form. 

I’m sure such games would evolve to make even LARP’ers cringe, fracturing down to thousands of strange fetishes played out in obscure games, but that’s not so different than the current gaming market with hundreds of sub-genres.

As Noah points out in his scoop about the Vuzix news, we need a company to step up and deliver us a a good AR-enabled HMD, because I’m ready to play.

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Around the ARNet

This past month the specter of augmented reality, which in the past had been mostly research papers and speculation, has slowly been turning into real products.  With a nice long three day weekend to relax, I thought I’d reflect on the more important happenings of augmented reality.

Augmented Reality Apps

Yelp

The hottest topic for augmented reality apps was the easter egg in the iPhone app Yelp.  With three shakes of the iPhone, the Monocle application would be unlocked allowing camera based AR.  The impact of this application on the news can be seen in this technorati tag tracker:

Yelp Bump

 

 

 

 

 

 

Wikitude Drive

Wikitude, the creators of the first reality browser, gave a preview of their augmented reality navigation system for the Android.  The navigational system called Wikitude Drive overlays point-to-point directions on the camera view.  Some concerns were expressed about safety for the driver, but this application is no different than any navigation system already on the market.  And for you iPhone junkies, don’t worry, they’ll be releasing it on that smartphone as well. 

And while I’m on Wikitude, they also released Wikitude 3.0, an enhanced version of wikitude.me.  Read the article for more details. 

 

Layar 2.0

Competing for the mindshare of future “reality browsers”, Layar has done a good job of getting its product noticed even though it came six months after the Wikitude app.  Layar is already onto version 2.1, making improvements to its browser like linking within Layars and sharing screenshots. 

 

Put-A-Spell

Living up to his promise of AR education games for kids, Ori’s company Ogmento brings us a demo of their Put-A-Spell game for young children. 

 

iPhone OS 3.1

Of course, this operating system isn’t an app, but its precursor to an assumed flood of AR apps we’re expecting to see when 3.1 finally becomes live.  Expected in September, grumblings of delays have been speculated based on progress in beta.  When it finally does drop, expect to see a huge spike in augmented reality articles. 

 

 

AR Goggles

Lumus

While we’re still a ways from augmented vision, its still nice to track progress of augmented reality goggles.  Ori Inbar gives us a peak into the progress of AR goggles in an interview with Zvi Lapidot, CEO of Lumus.  While we can’t expect to see a commercial product from Lumus until 2011, mostly due to a lack of VC funding, we can take a look at this demo from them.

 

Vuzix

While we’re still waiting for the AV920 Wrap to be released this fall, Vuzix has updated their website with a page with an AR Education Group.  This group will focus on training services for various industries from medical to military with both off-the-shelf training and custom. 

 

Nokia

At the recent SDForum, research fellow Kari Pulli, talked about Nokia’s take on mobile augmented reality.  They believe the future to be, not on handsets, but in AR goggles and are developing a prototype model.  The slide show can be seen here.

 

Interesting Articles

Eight months ago, I could keep up with all the discussion easily.  Now many new hats are being thrown into the ring.  I’d like to point out my favorite articles from around the ARNet.

Games Alfresco, Ori InbarWhy People Get Excited About Augmented Reality  

Ori gives us a nice rundown of the influence of science fiction on technology and how augmented reality will bring us: x-ray vision, time travel and teleportation.

 

Ugo Trade, Tish ShuteEverything Everywhere: Thomas Wrobel’s Proposal for an Open Augmented Reality Network

Showing what a great discussion Thomas unleashed, the comment section was nearly as long as the article itself.  As a frequent contribuitor on the AR blogs, it was nice to see Thomas outline his vision for the future of augmented reality. 

 

Bruce SterlingAt the Dawn of the Augmented Reality Industry

This video was recorded at the Layar Launch Event.  Bruce Sterling, a promenant sci-fi author who helped bring about the cyberpunk movement, gives us a rundown of down-market cheesy AR, who’s leading the AR development race, what to call augmented reality and other ramblings on a fledgling industry.  Bruce is also writting regularly about augmented reality and other wired topics on his blog Beyond the Beyond

 

Marshall Kirkpatrick, ReadWriteWebAugmented Reality: 5 Barriers to a Web That’s Everywhere

The challenges to an augmented reality world are more than the sum of its parts.  Marshall breaks down these challenges in five parts: Social vs. Real-Time, UX, Spam and Security, Interoperability and Openness. 

 

Rouli Nir, Augmented TimesLooking for a Modern Day Chaplin

Rouli explains why we need more storytelling and mystery in our AR applications.  As he says, “content not technology is the way forward.”

 

This hits a nice cross-section of my favorite articles from the last month.  I also would like to point to the three articles on my own site that got the most traffic: Proposal: Augmented Reality Scale, 10 Things Your AR App Must Have to Succeed, and 10 Franchises That Need Augmented Reality.

I’d like to say that I discussed all the major happenings from the past month, but the volume of AR information coming out lately makes that impossible.  For the items I have missed, I suggest checking out the Weekly Linkfest on Games Alfresco/Augmented Times (of course, most of my readers, also read that site, but for those that aren’t yet):

 Weekly Linkfest – Sept 6th

WeeklyLinkfest – August 30th

Weekly Linkfest – August 23rd

Weekly Linkfest – August 16th

 

Lastly, if you’re still not on the augmented reality bandwagon, I present to you the most recent augmented reality trends graph on Google trends.

ARTrendsAug09

Popularity: 26% [?]

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AR Demo at Game Developer Conference

Ori at Games Alfresco shows off the new Vuzix 920AV glasses on his blog.  I’ve attached the video clip here, but I would stop by his site to read about the rest of his impressions.

Popularity: 2% [?]

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