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Short Bio
Official website of Kindle Best-Selling Author -- Thomas K. Carpenter.
His novels include The Digital Sea trilogy, the Gamers trilogy and the Alexandrian Saga. He also writes short stories and edits a yearly anthology about augmented reality called Mirror Shards. His fiction can be found at all online retailers in electronic and paperback form.
If you would like to communicate futher, please contact him at carpe (at) centurytel (dot) net. You can also follow on twitter - @thomaskcarpente.
Available Now
"...I love young adult dystopia novels...this book ranks with some of the best…" Available on Kindle, Nook, and Smashwords. $4.99 and Paperback $13.99
"Book Two of the Gamers Trilogy" Available on Kindle, Nook, and Smashwords. $4.99 and Paperback $13.99
"...I truly loved and enjoyed this book…" Available on Kindle, Nook, and Smashwords. $4.99 and Paperback $14.95
"Book Two of The Digital Sea Trilogy" Available on Kindle, Nook, and Smashwords. $4.99 and Paperback $14.95
"...a riveting read that shouldn't be overlooked…" Available on Kindle, Nook, and Smashwords. $4.99 and Paperback $14.99
Extending the Edges of Augmented Reality (An Anthology) Available on Kindle, Nook, and Smashwords. $4.99 and Paperback $11.99
Kindle Best-Selling Short Story Available on Kindle, Nook, and Smashwords. $0.99
"...doesn't let up until the final sentence…" Kindle Best-Selling Short Story Available on Kindle, Nook, and Smashwords. $0.99 Augmented Reality
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Tag Archives: Unifeye
Metaio Releases Unifeye SDK
Metaio released their Unifeye Mobile Augmented Reality SDK at Mobile World Congress 2010. The Unifeye® Mobile SDK is the world´s first and only software development kit for creating mobile augmented reality (AR) applications. The professional toolbox is supporting all major … Continue reading →
Real-Time 3D Modeling for Augmented Reality
I’m a big geek when it comes to the behind-the-scenes number crunching stuff that makes augmented reality happen. How it all works is a fascinating look at dynamic systems in concert. The two videos below show how on the fly … Continue reading →
Posted in augmented reality
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Tagged augmented reality, Australian Center for Visual Technology, future-technology, Jiim, metaio, the digital sea, Unifeye
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6 Comments
Augmented Reality Year in Review – 2009
The year 2009 has been an important milestone in the development of augmented reality as an important future technology. While markers and marketing campaigns captured the early interest of the year, the bigger story was the porting of augmented reality to … Continue reading →
Posted in AR Games, augmented reality, Industrial AR
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Tagged android, AR Consortium, AR Games, ARDevCamp, Augmented Planet, augmented reality, Blair MacIntrye, Bruce Sterling, Craig Kapp, Denno Coil, Enkin, future-technology, Gamaray, games alfresco, gene becker, google, Google Goggles, Int13, iPhone, ismar09, James Alliban, Junaio, Layar, Layer 3.0, metaio, mobile, neural interface, Nexus One, Noah Zerkin, Nokia, Ori Inbar, outdoor AR, Patty Maes, Programmer Joe, Robert Rice, Rouli Nir, sixth sense, the digital sea, Thomas Wrobel, Tim O'Reilly, Tish Shute, Total Immersion, UgoTrade, Unifeye, vuzix, Wikitude, Zugara
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29 Comments
Metaio Unifeye Demo #3
In this third installment of the Unifeye Design Demo I go over: creating a marker out of any picture, how to use occlusion effectively and a demonstration of animation using Workflow. Markerless Augmented Reality: This function, Markerless Configuration, can be … Continue reading →
Posted in augmented reality
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Tagged augmented reality, future-technology, metaio, the digital sea, Unifeye
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3 Comments


