TweetAbout a month ago, I proposed an augmented reality scale to help us define different applications of the technology. While the post received good feedback, I felt that it could use more refinement. This update will define the scaling between 1 and 10 for the Reality Recognition axis. This will help others use it, as […]
TweetSein brings us another video of his SREngine project. I found the feedback graphs on the sensors at the 2:08 mark interesting, which would allow you to use the app more efficiently, but otherwise there’s not much to go on. I hope Sein gives us more information on his blog soon.
TweetWith the iPhone OS 3.1 launch set to debut next month, I wanted to explore the features that are going to help make some AR apps succeed over others. We’re going to be seeing a spike of releases since many have been working towards this moment waiting for the iPhone to become AR enabled, so […]
TweetEarlier this week, I spent my day diving 310 feet at 93 miles per hour inclined at 82 degrees, virtually a high speed game of chicken with the ground. Really. Well, it really wasn’t a game of chicken. I was on the Millenium Force, the world’s fastest rollercoaster ride, at Cedar Pointin Ohio and while my […]