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	<title>Thomas K. Carpenter &#187; Qualcomm</title>
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		<title>2010 Qualcomm Augmented Reality Developer Challenge</title>
		<link>http://thomaskcarpenter.com/2011/02/07/2010-qualcomm-augmented-reality-developer-challenge/</link>
		<comments>http://thomaskcarpenter.com/2011/02/07/2010-qualcomm-augmented-reality-developer-challenge/#comments</comments>
		<pubDate>Mon, 07 Feb 2011 23:33:05 +0000</pubDate>
		<dc:creator>Tom Carpenter</dc:creator>
				<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[future-technology]]></category>
		<category><![CDATA[Qualcomm]]></category>

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		<description><![CDATA[The results for the 2010 Qualcomm AR Developer Challenge are coming next week on February 15th.  Qualcomm released this teaser video today: Developers from around the world participated in Qualcomm&#8217;s 2010 Augmented Reality (AR) Developer Challenge and created rich AR &#8230; <a href="http://thomaskcarpenter.com/2011/02/07/2010-qualcomm-augmented-reality-developer-challenge/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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<p>The results for the 2010 Qualcomm AR Developer Challenge are coming next week on February 15th.  Qualcomm released this teaser video today:</p>
<blockquote><p>Developers from around the world participated in Qualcomm&#8217;s 2010 Augmented Reality (AR) Developer Challenge and created rich AR experiences including interactive games, educational applications, and marketing concepts. These apps use Qualcomm&#8217;s AR platform, which includes the AR SDK for Android and the AR Extension for Unity.</p></blockquote>
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		<title>Augmented Reality Year in Review &#8211; 2010</title>
		<link>http://thomaskcarpenter.com/2011/01/03/augmented-reality-year-in-review-2010/</link>
		<comments>http://thomaskcarpenter.com/2011/01/03/augmented-reality-year-in-review-2010/#comments</comments>
		<pubDate>Mon, 03 Jan 2011 12:13:19 +0000</pubDate>
		<dc:creator>Tom Carpenter</dc:creator>
				<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[AirRaid]]></category>
		<category><![CDATA[AR Games]]></category>
		<category><![CDATA[ARE2010]]></category>
		<category><![CDATA[Augmented Planet]]></category>
		<category><![CDATA[Bruce Sterling]]></category>
		<category><![CDATA[Chris Arkenberg]]></category>
		<category><![CDATA[future-technology]]></category>
		<category><![CDATA[games alfresco]]></category>
		<category><![CDATA[Google Goggles]]></category>
		<category><![CDATA[Jack Benoff]]></category>
		<category><![CDATA[Junaio]]></category>
		<category><![CDATA[Kinect]]></category>
		<category><![CDATA[Layar]]></category>
		<category><![CDATA[Lumus]]></category>
		<category><![CDATA[Marco Tempest]]></category>
		<category><![CDATA[metaio]]></category>
		<category><![CDATA[Nokia]]></category>
		<category><![CDATA[Ori Inbar]]></category>
		<category><![CDATA[Qualcomm]]></category>
		<category><![CDATA[Rouli Nir]]></category>
		<category><![CDATA[the digital sea]]></category>
		<category><![CDATA[Tim O'Reilly]]></category>
		<category><![CDATA[Tish Shute]]></category>
		<category><![CDATA[Tonchidot]]></category>
		<category><![CDATA[Total Immersion]]></category>
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		<description><![CDATA[Two years ago, in 2009, augmented reality took its first steps into mainstream consciousness.  This last year, 2010, we&#8217;ve seen augmented reality really expand into new formats and across spectra. Like I did last year, I&#8217;m going to review month-by-month the &#8230; <a href="http://thomaskcarpenter.com/2011/01/03/augmented-reality-year-in-review-2010/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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<p>Two years ago, in 2009, augmented reality <a title="AR Year in Review 2009" href="http://thomaskcarpenter.com/2009/12/27/augmented-reality-year-in-review-2009/" target="_blank">took its first steps into mainstream consciousness</a>.  This last year, 2010, we&#8217;ve seen augmented reality really expand into new formats and across spectra.</p>
<p><a title="AR Year in Review 2009" href="http://thomaskcarpenter.com/2009/12/27/augmented-reality-year-in-review-2009/" target="_blank">Like I did last year</a>, I&#8217;m going to review month-by-month the mishaps and happenings of augmented reality in 2010.  This year the task seems more imposing as there&#8217;s a lot more content to cover, even though interest on the <a title="Google Trends" href="http://www.google.com/trends?q=augmented+reality" target="_blank">technology has plateaued</a>.  And I expect that progress has been exciting, we still haven&#8217;t hit the real possibilities that AR has to offer and don&#8217;t expect to for <a title="The path to augmented vision" href="http://thomaskcarpenter.com/2009/05/12/the-path-to-augmented-vision/" target="_blank">another few years</a>.</p>
<p><strong>January</strong></p>
<p>Already I&#8217;m overwhelmed by the amount of available content to choose from for this review.  Even just a year ago, I&#8217;m surprised by how much was going on in the month of January.  Also, the tone of the articles are much different than they are now.  People were still getting use to the idea of augmented reality and not quite sure where the technology was headed.  There&#8217;s a little more settling in the marketplace and augmented reality isn&#8217;t such a foreign phrase now.</p>
<p><em>Biggest News</em> &#8211; The <a title="AR Consortium" href="http://www.arconsortium.org/home/2010/1/18/ar-consortium-gets-behind-the-first-commercially-focused-aug.html" target="_blank">AR Consortium</a> announces <a title="ARE2010" href="http://augmentedrealityevent.com/" target="_blank">ARE2010</a>.  Reading that article makes me wonder if there&#8217;s still anything going on with the consortium or has it just become the way to organize the ARE events.</p>
<p><em>Coolest App</em> / Video &#8211; At this point, apps are still far and few between so the early months will be more devoted to the videos.  This video should of no surprise because it garnered a quarter of a million hits.</p>
<blockquote><p>The latter half of the 20th century saw the built environment merged with media space, and architecture taking on new roles related to branding, image and consumerism. Augmented reality may recontextualise the functions of consumerism and architecture, and change in the way in which we operate within it.</p>
<p>A film produced for my final year Masters in Architecture, part of a larger project about the social and architectural consequences of new media and augmented reality.</p></blockquote>
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<p><em>Best Article / Interview</em> &#8211; <a title="AR: Pure Hype or The Next Big Thing" href="http://www.computerworld.com/s/article/9145418/Augmented_reality_Pure_hype_or_Next_Big_Thing_in_mobile_?taxonomyId=15&amp;pageNumber=1" target="_blank">Augmented Reality: Pure Hype or The Next Big Thing</a> by Computer World did a nice job of summing up the technology at that point in time.  Additionally, it gave a good basic lesson on AR to those who&#8217;d never heard of it before.</p>
<p><em>Notable Quotes</em> &#8211; This one comes from Tish Shute&#8217;s <a title="Interview with Anselm Hook" href="http://www.ugotrade.com/2010/01/17/visual-search-augmented-reality-and-a-social-commons-for-the-physical-world-platform-interview-with-anselm-hook/" target="_blank">interview with Anselm Hook</a>.</p>
<blockquote><p>When you are mediating the translation layer between the image and the data, then there is an opportunity for you to control it, and that opportunity is hard to resist.  It is hard to choose not to own that opportunity. It is an advertising opportunity. It is a revenue opportunity. It is a chance to send a message and a tone.</p>
<p>I know that Google and companies like that are keenly aware of the kinds of roles they don’t want to hold, but it is sometimes seductive to think about them. And I am afraid that we, as a community, need to assert an ownership, kind of a commons, over how computers will translate what they see to information that we perceive.</p></blockquote>
<p><em>Other Notables</em> &#8211; Augmented Planet argued the <a title="Case against AR" href="http://www.augmentedplanet.com/2010/01/the-case-against-augmented-reality/" target="_blank">Case Against Augmented Reality</a>, which garnered some philosophical interest but didn&#8217;t really lay out a concrete case against it.  Also, <a title="AR Drone" href="http://www.youtube.com/watch?v=2aDE5GcriHc" target="_blank">AR Drone</a>.</p>
<p><strong>February</strong></p>
<p><em>Biggest News</em> &#8211; <a title="Layar opens app store" href="http://site.layar.com/company/blog/layar-opens-for-mainstream-business/" target="_blank">Layar opens their App Store</a> was pretty big news.  Also, they picked up another $3.4M in funding.</p>
<p><em>Coolest App / Video</em> &#8211; The Recognizr became an actual app which opened up the idea that <a title="Face As Social Business Card" href="http://gamesalfresco.com/2010/02/16/your-face-is-a-social-business-card/" target="_blank">Your Face is A Social Business Card</a>.  No one has come up to me holding up their smartphone to find out who I am yet, but I suppose it&#8217;s still possible.</p>
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<p><em>Best article / interview</em> &#8211; Tish does all the best interviews.  Here&#8217;s another with <a title="The Physical World Becomes a Software Construct" href="http://www.ugotrade.com/2010/02/10/the-physical-world-becomes-a-software-construct-talking-with-brady-forrest-about-where-2-0-2010/" target="_blank">Brady Forrest: The Physical World Becomes a Software Construct</a>.</p>
<p><em>Other notables </em>- The Augmented Planet <a title="Browser best practices" href="http://www.augmentedplanet.com/2010/02/augmented-reality-browsers-innovation-best-practices/" target="_blank">reviews best practices for AR apps</a>, <a title="7 Ways AR Will Change Your Brain" href="http://thomaskcarpenter.com/2010/02/23/7-ways-augmented-reality-will-change-your-brain/" target="_blank">7 Ways AR Will Change Your Brain</a>, and <a title="Augmented Maps with Photosynth" href="http://artimes.rouli.net/2010/02/i-dont-have-anything-intelligent-to-say.html" target="_blank">Augmented Maps with Photosynth</a>.</p>
<p><strong>March</strong></p>
<p><em>Biggest News</em> &#8211; Double shot of Metaio here with the <a title="Junaio $5,000 app contest" href="http://gamesalfresco.com/2010/03/30/win-5000-developing-a-junaio-app/" target="_blank">Junaio $5,000 app contest</a> and <a title="Junaio 2.0 in iPhone app store" href="http://www.augmentedplanet.com/2010/03/junaio-2-0-now-an-augmented-reality-browser/" target="_blank">Junaio 2.0 hitting the iPhone app store</a>.</p>
<p><em>Coolest App / Video</em> &#8211; The <a title="AR Sketching Games" href="http://gamesalfresco.com/2010/03/21/pencil-and-paper-are-not-dead-augmented-reality-sketching-games-at-vr-2010/" target="_blank">augmented reality sketching games</a> really captivated a lot of people by ditching markers and letting people create on the fly.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/dL4j3FoBykg?fs=1&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="480" height="385" src="http://www.youtube.com/v/dL4j3FoBykg?fs=1&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><em>Best Article / Interview</em> &#8211; <a title="Paige Saez" href="http://www.ugotrade.com/2010/03/18/visual-search-augmented-reality-and-physical-hyperlinks-for-playfulness-not-just-purchases-talking-with-paige-saez-about-imagewiki/" target="_blank">Visual Search, Augmented Reality, and Physical Hyperlinks for Playfulness, Not Just Purchases: Talking with Paige Saez about ImageWiki</a>.  Does Tish ever use a short interview title?  Geez.</p>
<blockquote><p>It sucks that it is a closed proprietary system, but the App Store has done something for software that nothing has ever done in the whole world. Software is candy now. It’s candy. It is like when you are waiting at the grocery store at the checkout line and you are stuck behind somebody, and you have got all these little tchotchka’s, candy bars, magazines, nail-clippers and things. That is the equivalent of software now. It’s become an impulse buy, which is amazing. Nobody would ever have thought…that is actually revolutionary. That’s huge.</p></blockquote>
<p>Other notables &#8211; This article of mine hit a StumbleUpon feedback loop and blew the doors off any of my previous articles or since &#8211; <a title="Eye tracking will be the next click throughs" href="http://thomaskcarpenter.com/2010/03/22/eye-tracking-will-be-the-new-click-throughs/" target="_blank">Eye Tracking Will Be The New Click-Throughs</a>;  another one of note is <a title="Total Immersion on Sky News" href="http://www.augmentedplanet.com/2010/03/total-immersions-augmented-reality-on-sky-news/" target="_blank">Total Immersion on Sky News</a>.</p>
<p><strong>April</strong></p>
<p><em>Biggest News</em> &#8211; TechRadar reported that <a title="Goggles Platform" href="http://www.techradar.com/news/phone-and-communications/mobile-phones/google-we-plan-to-open-up-our-goggles-platform-683454" target="_blank">Google Goggles would be opened up to third party apps</a>.  This was big news back then but we haven&#8217;t seen much from it.</p>
<p><em>Coolest App / Video</em> &#8211; <a title="AR driving on your iPhone" href="http://thomaskcarpenter.com/2010/04/07/augmented-driving-on-your-iphone/" target="_blank">Augmented driving on your iPhone</a> &#8211; the precursor to cars driving themselves?</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="640" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/8kn37kvGpHQ?fs=1&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="640" height="385" src="http://www.youtube.com/v/8kn37kvGpHQ?fs=1&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><em>Best Interview / Article</em> &#8211; <a title="Has AR Peaked?" href="http://gamesalfresco.com/2010/04/20/has-augmented-reality-peaked/" target="_blank">Has Augmented Reality Peaked?</a> Rouli Nir asks an important question that is still relevant today and so is the answer.</p>
<p><em>Other notables</em> &#8211; <a title="AR Wave at Where 2.0" href="http://www.ugotrade.com/2010/04/02/ar-wave-at-where-2-0-exploring-social-augmented-experiences/" target="_blank">AR Wave at Where 2.0</a> and <a title="Stark HUD 2020" href="http://www.augmentedplanet.com/2010/04/the-stark-hud-2020/" target="_blank">The Stark HUD 2020</a> (fake, but makes me drool).</p>
<p><strong>May</strong></p>
<p><em>Biggest News</em> &#8211; <a title="Ogmento recieves $3.5M funding" href="http://www.readwriteweb.com/archives/ar_developers_ogmento_raise_35m_for_augmented_gaming_apps.php" target="_blank">Ogmento recieves $3.5M in funding</a> as reported by RWW.</p>
<p><em>Coolest Apps</em> &#8211; Two apps stick out to me this month with <a title="Gigaputt" href="http://thomaskcarpenter.com/2010/05/10/gigaputt-augmented-reality-golf/" target="_blank">Gigaputt </a>and <a title="ShootAR" href="http://www.augmentedplanet.com/2010/05/zombie-shootar-augmented-reality-game-for-nokia-devices/" target="_blank">ShootAR</a>.</p>
<p><em>Coolest Video</em> &#8211; What&#8217;s another year in AR without some magic from our favorite magician Marco Tempest?</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="640" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/cvTJzbhX98s?fs=1&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="640" height="385" src="http://www.youtube.com/v/cvTJzbhX98s?fs=1&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><em>Best Article / Interview</em> &#8211; <a title="Bloomberg TV - AR" href="http://www.bloomberg.com/avp/avp.htm?N=innovators&amp;T=Bloomberg%20Innovators%20Episode%206&amp;clipSRC=FLASH/innovators/innovators_episode6_reality.flv" target="_blank">Bloomberg TV&#8217;s 30 minute show about augmented reality</a>.   I swear I&#8217;m not partial to this video because during the interview portion with Tish (nice to see her on the other side of the interview table), she&#8217;s got her computer open to my website.  Besides 30 minutes of AR goodness, this show is a reminder that AR has moved well beyond the university level.</p>
<p><em>Other Notables</em> &#8211; <a title="Six Sense for Autism" href="http://artimes.rouli.net/2010/05/augmented-reality-for-autism.html" target="_blank">Sixth Sense for Autism</a> and <a title="10 Cool Things in AR" href="http://thomaskcarpenter.com/2010/05/03/10-cool-things-going-on-right-now-in-augmented-reality/" target="_blank">10 Cool Things Happening Right Now in Augmented Reality</a>.</p>
<p><strong>June</strong></p>
<p><em>Biggest News</em> &#8211; Obviously the biggest news in June was ARE2010.</p>
<p><em>Coolest App / Video</em> &#8211; A three-pack from the event: <a title="Bruce Sterling" href="http://gigantico.squarespace.com/336554365346/2010/6/5/bruce-sterling-are2010.html" target="_blank">Bruce Sterling</a>, <a title="Will Wright" href="http://qik.com/video/7076937" target="_blank">Will Wright</a>, and <a title="Jesse Schell" href="http://artimes.rouli.net/2010/06/jesse-schell-rethinking-vision.html" target="_blank">Jesse Schell</a>.</p>
<p><em>Best Article / Interview</em> &#8211; More from ARE2010 with <a title="Bruce Sterling interview" href="http://www.ugotrade.com/2010/06/16/interview-with-bruce-sterling-part-i-at-the-9am-of-the-augmented-reality-industry-are2010/" target="_blank">Tish&#8217;s interview of Bruce Sterling</a>.</p>
<blockquote><p>Well, it’s because they are trying to do a different thing than media does.  I mean, they are trying to “augment reality.”  They don’t want you to know that you are using a medium.  They don’t want you to realize that you’re watching computer animation overlaid on some video acquisition stream.  That would defeat the whole point of AR.  It’s entirely different from an analog medium like television, where you turn on the television and there’s a constant stream of station identification alerts.   That’s like: “Don’t touch that dial!  You’re on channel 13!  Stay with us!”  Then it’s like, “And now a few words from our friendly sponsors!”  That medium was engineered to keep your eyeballs locked to a single stream that they’re feeding you.</p></blockquote>
<p><em>Other notable</em> &#8211; <a title="Digital Bullets" href="http://gamesalfresco.com/2010/06/21/digital-bullets-augmented-reality-financially-viable-or-a-gimmicky-technology-driven-fad/" target="_blank">Digital Bullets: Is AR a fad or commercially viable</a>.  An interview with various CEOs.</p>
<p><strong>July</strong></p>
<p><em>Biggest News</em> &#8211; <a title="Qualcomm 2010 AR challenge" href="http://developer.qualcomm.com/dev/augmented-reality/developer-challenge" target="_blank">Qualcomm&#8217;s 2010 Augmented Reality Developer Challenge</a>.  With $200,000 in prize money at stake for this contest, you can be sure there will be some impressive applications when the results are announced on Feb 14th of 2011.</p>
<p><em>Coolest App / Video</em> &#8211; The augmented reality BP logo hack for the &#8220;<a title="Leak in Your Hometown" href="http://www.wired.com/beyond_the_beyond/2010/06/augmented-reality-bp-logo-hack/" target="_blank">Leak In Your Hometown</a>&#8221; brought forth some interesting questions about trademarks in an AR world.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="640" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/i74rPZH1d2g?fs=1&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="640" height="385" src="http://www.youtube.com/v/i74rPZH1d2g?fs=1&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><em>Best Article / Interview</em> &#8211; <a title="Celebrating Layar's First Year" href="http://gamesalfresco.com/2010/07/07/short-interview-celebrating-layars-first-year/" target="_blank">A Short Interview: Celebrating Layar&#8217;s First Year</a> from Rouli.</p>
<p>Other notables &#8211; <a title="The Great Civil War Project" href="http://www.augmentedplanet.com/2010/07/the-american-civil-war-project/" target="_blank">The Great Civil War Project.</a></p>
<p><strong><a title="The Great Civil War Project" href="http://www.augmentedplanet.com/2010/07/the-american-civil-war-project/" target="_blank"></a>August</strong></p>
<p><em>Biggest News</em> &#8211; <a title="$3M funding for Kooba" href="http://techcrunch.com/2010/08/26/kooaba-3million-funding/" target="_blank">Kooba receives $3.0M in funding</a>.</p>
<p><em>Coolest App / Video</em> &#8211; Two times the dystopic vision.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/CtcO6K1Htbc?fs=1&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="480" height="385" src="http://www.youtube.com/v/CtcO6K1Htbc?fs=1&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><em>Best Interview / Article</em> &#8211; Lester gives his view that <a title="AR vision" href="http://www.augmentedplanet.com/2010/08/augmented-reality-glasses-are-at-least-20-years-away/" target="_blank">AR glasses are at least twenty years away</a>.  I suspect he&#8217;s wrong based on some quick Moore&#8217;s Law-like math, but we&#8217;ll see.</p>
<p><em>Other notables</em> &#8211; <a title="Qualcomm Jay Wright - Ugotrade" href="http://www.ugotrade.com/2010/08/05/vision-based-augmented-reality-ar-in-smart-phones-qualcomms-ar-sdk-interview-with-jay-wright/" target="_blank">Vision Based AR from Jay Wright (Qualcomm)</a> and <a title="Games are killer app for AR" href="http://gamesalfresco.com/2010/08/30/3-reasons-why-games-are-the-killer-app-for-augmented-reality/" target="_blank">3 Reasons Why Games Are The Killer App for AR</a> from Ori Inbar.</p>
<p><strong>September </strong></p>
<p><em>Biggest News</em> &#8211; <a title="AR stamp" href="http://www.augmentedplanet.com/2010/09/the-worlds-first-augmented-reality-stamp/" target="_blank">The world&#8217;s first augmented reality stamp</a> (okay, so September wasn&#8217;t a big month for AR news).</p>
<p><em>Coolest App / Video</em> &#8211; <a title="Lumus HMD" href="http://www.crunchgear.com/2010/09/15/hands-on-with-the-lumus-see-through-wearable-display-real-3d-real-augmented-reality/" target="_blank">Hands On With the Lumus See-Through Wearable Display</a>.  Unfortunately the demo is their helmet version and not a commercial display, but in a year lacking in AR glasses news, I was desperate.</p>
<p>Best Interview / Article &#8211; <a title="Interview with Thomas Alt" href="http://www.ugotrade.com/2010/09/27/urban-games-storytelling-with-augmented-reality-the-big-arny-and-inside-ar-talking-with-thomas-alt-metaio/" target="_blank">Urban Games, Storytelling with Augmented Reality, The &#8220;Big ARNY&#8221;, and &#8220;Inside AR: Talking with Thomas Alt, Metaio.&#8221;</a></p>
<p><strong>October</strong></p>
<p><em>Biggest News</em> &#8211; <a title="Tochidot" href="http://venturebeat.com/2010/09/30/japanese-augmented-reality-gaming-company-tonchidot-lands-12m/" target="_blank">Tonchidot lands $12M in second round funding</a> as reported by Games Beat.  As the year goes on, so does the size of funding.</p>
<p><em>Coolest App / Video </em>- <a title="Sex Offender Tracker App" href="http://thomaskcarpenter.com/2010/10/25/sex-offender-augmented-reality-tracker-app/" target="_blank">The Sex Offender Augmented Reality Tracker App</a>.  I picked this one for many reasons even though it&#8217;s not a great use of AR.  The first is the strange mashup of the viral video guy Antoine Dodson with a serious application.  The second is the implications of the use of data.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="640" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/OopwzJdfIak?fs=1&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="640" height="385" src="http://www.youtube.com/v/OopwzJdfIak?fs=1&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><em>Best Article / Interview</em> &#8211; <a title="Trough of Disillusionment" href="http://www.urbeingrecorded.com/news/2010/10/13/is-ar-ready-for-the-trough-of-disillusionment/" target="_blank">Is AR Ready For the Trough of Disillusionment</a> by Chris Arkenberg and <a title="Jack Benoff" href="http://weareorganizedchaos.com/index.php/2010/09/30/mobile-augmented-reality-is-sexy-but-is-it-practical/?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed:+weareorganizedchaos/AnHk+(We+Are+Organized+Chaos)" target="_blank">Mobile AR is Sexy But Is It Practical</a> by Jack Benoff.</p>
<p><em>Other notable</em> &#8211; <a title="Tim O'Reilly" href="http://www.ugotrade.com/2010/10/31/tim-o%E2%80%99reilly%E2%80%99s-four-cylinder-innovation-engine-the-missing-manual-for-the-future/" target="_blank">The Missing Manual on the Future: Tim O&#8217;Reilly&#8217;s Four Cylinder Innovation Engine</a>.  It&#8217;s not specifically about AR, but it&#8217;s an important read.  <a title="Google Goggles" href="http://googlemobile.blogspot.com/2010/10/open-your-eyes-google-goggles-now.html" target="_blank">Google Goggles now available on iPhone</a> ( I probably think this is more important than it truly is since we haven&#8217;t seen much from it).</p>
<p><strong>November </strong></p>
<p><em>Biggest News</em> &#8211; Kinect.  Kinect.  Kinect.  While <a title="Layar raises $14M" href="http://site.layar.com/company/blog/letter-from-the-ceo-exciting-news-for-layar/?utm_source=twitterfeed&amp;utm_medium=twitter" target="_blank">Layar raising $14M in funding</a> was nothing to sneeze at, the buzz has certainly been about the Kinect sensor.  See the <a title="Kinect Hacks" href="http://www.kinecthacks.net/" target="_blank">Kinect Hacks</a> site for all the best Kinect news.</p>
<p><em>Coolest App / Video</em> &#8211; <a title="AirRaid" href="http://thomaskcarpenter.com/2010/11/11/airraid-social-augmented-reality-game/" target="_blank">AirRaid Social Augmented Reality Game</a> brought us a tower defense game combined with AR and social networking.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="640" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/SBOI-Hg46QU?fs=1&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="640" height="385" src="http://www.youtube.com/v/SBOI-Hg46QU?fs=1&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><em>Best Interview / Article</em> &#8211; <a title="Google Goggles Ads" href="http://techcrunch.com/2010/11/16/google-goggles-tests-ads-triggered-by-your-mobile-camera/?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed:+Techcrunch+(TechCrunch)" target="_blank">Google Goggles Tests Ads Triggered By Your Mobile Camera</a> by TechCrunch.  This article is important because it portents the future of advertising.</p>
<p><strong>December</strong></p>
<p><em>Biggest News</em> &#8211; <a title="Android 3.0 may have AR" href="http://pocketnow.com/android/android-30-gingerbread-bringing-google-built-augmented-reality" target="_blank">Android 3.0 may have a Google built AR app</a> that comes with the OS?</p>
<p><em>Coolest App / Video</em> &#8211; WordLens has garnered almost 3 million views on its video.  That easily gives it the top spot in our apps category for the year.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="640" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/h2OfQdYrHRs?fs=1&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="640" height="385" src="http://www.youtube.com/v/h2OfQdYrHRs?fs=1&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><em>Best Article / Interview</em> &#8211; <a title="Not Doing AR" href="http://venturebeat.com/2010/12/22/forrester-most-augmented-reality-companies-not-doing-augmented-reality/" target="_blank">Most AR Companies Not Doing AR</a>? from Venture Beat.  I&#8217;m not a hardcore definition guy when it comes to AR.  IMHO, if it meets the customers needs, then you can call it whatever you want.</p>
<p><em>Other notables</em> -<a title="10 Awesome Ways To Use Kinect for AR" href="http://thomaskcarpenter.com/2010/12/21/10-awesome-ways-to-use-kinect-for-augmented-reality/" target="_blank">10 Awesome Ways To Use Kinect For Augmented Reality</a>,  <a title="AR Tags" href="http://gamesalfresco.com/2010/12/20/artags-the-sign-of-apps-to-come/" target="_blank">AR Tags The Sign Of Apps To Come</a>, and <a title="Metaio's Magic Tricks" href="http://augmentedblog.wordpress.com/2010/12/06/what-is-real-and-what-is-an-illusion-metaio-and-simon-pierro-create-holiday-magic-this-christmas/">Metaio&#8217;s AR Magic Tricks.</a></p>
<p><strong><a title="Metaio's Magic Tricks" href="http://augmentedblog.wordpress.com/2010/12/06/what-is-real-and-what-is-an-illusion-metaio-and-simon-pierro-create-holiday-magic-this-christmas/"></a>What It All Means</strong></p>
<p>I&#8217;m absolutely certain I&#8217;ve missed a few important items from the year or some just never actually came to fruition (hello <a title="Mirascape" href="http://www.mirascape.com/" target="_blank">Mirascape</a>.)  So if I have, let me know in the comments section and I&#8217;ll add it to the list.  Some of the themes I notices as I reviewed hundreds of articles was the lackluster state of AR apps.  While we have tons of AR apps now, most of them, minus notables like WordLens, are pretty blasé.</p>
<p>The other common theme was AR companies receiving significant funding.  The total was around $50M between the various announcements, but I&#8217;m certain next year will outclass that number by a couple of hundred million.  Given that investors are bullish on AR, we can feel comfortable that we&#8217;ve only seen the beginning.</p>
<p>Did the year 2010 live up to your expectation?  It did for me, barely.  While the software and hardware (Kinect!) made advances, I was thoroughly disappointed by the lack of any news on the AR glasses front.  I even tried to put together a &#8220;State of AR Glasses&#8221; post, but found a couple of the players avoiding my phone calls and emails.  Oh well, if they&#8217;re not ready, they&#8217;re not ready, I&#8217;m hoping next year is better on that front.</p>
<p>But overall, I&#8217;m pleased with the direction the technology is going.  Heck, I even <a title="The Digital Sea" href="http://thomaskcarpenter.com/2010/12/21/the-digital-sea-now-available/" target="_blank">published a book</a> and a few short stories about the fictional use of the technology and will publishing a few more next year, so you can be sure I&#8217;m bullish on the technology too.   So here&#8217;s to another year behind us and a bright shiny new year ahead, complete with surprises, apologies, and new directions we never even thought of.  Either way, I&#8217;ll be here to watch it unfold.</p>
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		<title>Upcoming Qualcomm Developer Challenge</title>
		<link>http://thomaskcarpenter.com/2010/09/08/upcoming-qualcomm-developer-challenge/</link>
		<comments>http://thomaskcarpenter.com/2010/09/08/upcoming-qualcomm-developer-challenge/#comments</comments>
		<pubDate>Wed, 08 Sep 2010 11:29:17 +0000</pubDate>
		<dc:creator>Tom Carpenter</dc:creator>
				<category><![CDATA[AR Games]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[Qualcomm]]></category>

		<guid isPermaLink="false">http://thomaskcarpenter.com/?p=1773</guid>
		<description><![CDATA[This fall, Qualcomm is going to host a $200,000 Augmented Reality Developer Challenge.  The details for the challenge haven&#8217;t been released yet, but the total amount of prize money should have would-be developers planning their products as we speak.  The &#8230; <a href="http://thomaskcarpenter.com/2010/09/08/upcoming-qualcomm-developer-challenge/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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<p>This fall, Qualcomm is going to host a $200,000 Augmented Reality Developer Challenge.  The details for the challenge haven&#8217;t been released yet, but the total amount of prize money should have would-be developers planning their products as we speak.  The challenge will start when they release the Qualcomm AR SDK.  More details can be found <a title="Qualcomm Developer Challenge" href="http://developer.qualcomm.com/dev/augmented-reality/developer-challenge" target="_blank">here</a>.</p>
<h3>ANTICIPATED TIMELINE</h3>
<ul>
<li>Fall 2010 – AR SDK available for download. Challenge commences.</li>
<li>Early November, 2010 – Submission site opens. Developers may submit apps.</li>
<li>January 7, 2011 – Submission site closes.</li>
<li>Mobile World Congress 2011 – Winners announced and showcased at Qualcomm events.</li>
</ul>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="640" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/xf81QOhNubQ?fs=1&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="640" height="385" src="http://www.youtube.com/v/xf81QOhNubQ?fs=1&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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		<title>Nexus One Will Take Augmented Reality To The Next Level</title>
		<link>http://thomaskcarpenter.com/2009/12/15/nexus-one-will-take-augmented-reality-to-the-next-level/</link>
		<comments>http://thomaskcarpenter.com/2009/12/15/nexus-one-will-take-augmented-reality-to-the-next-level/#comments</comments>
		<pubDate>Wed, 16 Dec 2009 01:42:07 +0000</pubDate>
		<dc:creator>Tom Carpenter</dc:creator>
				<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[GameCube]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Nexus One]]></category>
		<category><![CDATA[Qualcomm]]></category>
		<category><![CDATA[Snapdragon]]></category>

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		<description><![CDATA[The details about the recently &#8220;dogfooded&#8221; smartphone from Google called the Nexus One have been surfacing more rapidly than a fart in the bathtub.  For most the buzz centers around the Nexus One&#8217;s rumoured untethered bachelor lifestyle or potential $99 &#8230; <a href="http://thomaskcarpenter.com/2009/12/15/nexus-one-will-take-augmented-reality-to-the-next-level/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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<p>The details about the recently &#8220;dogfooded&#8221; smartphone from Google called the Nexus One have been surfacing more rapidly than a fart in the bathtub.  For most the buzz centers around the Nexus One&#8217;s rumoured untethered bachelor lifestyle or potential $99 price, but I found the more interesting nugget of information to be the <a title="Snapdragon" href="http://www.qualcomm.com/products_services/chipsets/snapdragon.html" target="_blank">Snapdragon </a>processor from Qualcomm.</p>
<p><img class="alignleft size-full wp-image-1457" title="Snapdragon_WebGraphic" src="http://thomaskcarpenter.com/wp-content/uploads/2009/12/Snapdragon_WebGraphic.jpg" alt="Snapdragon_WebGraphic" width="369" height="236" /></p>
<p>The Snapdragon processor has 1GHz processor and onboard graphics and claims to produce 22 million triangles per second.  Compare this to the iPhone which only produces 7 million triangles per second (see this <a title="Nexus One vs iPhone 3GS" href="http://www.taranfx.com/blog/nexus-one-vs-iphone-3gs" target="_blank">comparison chart </a>for more details.)  Now we&#8217;re still way outside the realms of the desktop processors which light up screens at 60 million to 300 million triangles per second, but we&#8217;ve passed the old GameCube which ran at 12 million triangles per second</p>
<p> </p>
<p> </p>
<p>The Nexus One will also sport a 5 Megapixel flash camera with 720p HD recording possible.  With the Android OS2.1 open API access to video, augmented reality will look better on the Nexus One than the sorry old iPhone and do so without all the annoying limitations from the Apple app store. </p>
<p>While the Nexus One is still a smartphone and limited by its small screen (aka &#8220;Magic Lens&#8221;); its better graphics, higher processing speeds, open OS and improved camera will make augmented reality work and look better.  The real breakthroughs will come with a cheap HMD, but until then I think the Nexus One with the Snapdragon processor will help augmented reality take another step toward wide usage.</p>
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		<title>Facial Recognition is the Future of Social Search</title>
		<link>http://thomaskcarpenter.com/2009/11/24/facial-recognition-future-social-search/</link>
		<comments>http://thomaskcarpenter.com/2009/11/24/facial-recognition-future-social-search/#comments</comments>
		<pubDate>Tue, 24 Nov 2009 18:01:50 +0000</pubDate>
		<dc:creator>Tom Carpenter</dc:creator>
				<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[2015]]></category>
		<category><![CDATA[data harvesting]]></category>
		<category><![CDATA[ethics]]></category>
		<category><![CDATA[future-technology]]></category>
		<category><![CDATA[Nokia]]></category>
		<category><![CDATA[Privacy]]></category>
		<category><![CDATA[Qualcomm]]></category>
		<category><![CDATA[the digital sea]]></category>

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		<description><![CDATA[Nokia&#8217;s concept video shows what they think mobile computing will be in 2015.  The list rounds out the usual suspects of future-tech: cloud computing, geolocative services, service-anywhere and facial recognition, to name a few.  The last one tweaks my concerns &#8230; <a href="http://thomaskcarpenter.com/2009/11/24/facial-recognition-future-social-search/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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<p>Nokia&#8217;s concept video shows what they think mobile computing will be in 2015.  The list rounds out the usual suspects of future-tech: cloud computing, geolocative services, service-anywhere and facial recognition, to name a few.  The last one tweaks my concerns about data harvesting and social stalking as presented the last two days (<a title="Thoughts on the OGI" href="http://thomaskcarpenter.com/2009/11/22/thoughts-on-the-outernet-guidelines-initiative/" target="_blank">Thoughts on the OGI </a>and <a title="Surveillance Society" href="http://thomaskcarpenter.com/2009/11/23/surveillance-society-a-lesson-for-the-ogi/" target="_blank">Surveillance Society</a>).  Seems like this is privacy week at the Future Digital Life.</p>
<p>Nokia isn&#8217;t the only one delving into this aspect of computer vision as Qualcomm gave a sneak peak into their future products and facial recongition tied to social networking is one of them.  Ben Sillis from <a title="Phones will ID people" href="http://www.electricpig.co.uk/2009/11/19/qualcomm-face-recognition-phones-will-id-people-on-sight/" target="_blank">Electricpig </a>reports what the Qualcomm European president presented:</p>
<blockquote><p>the company’s European president, Andrew Gilbert, showed how you would soon be able to point your phone’s camera at a person, then instantly bring up their Facebook and Twitter profiles, along with recent updates and all the details said victim (Karmen, in the above picture) has chosen to make public about themselves.</p>
<p>Gilbert admitted that the possibility raised serious privacy issues – you could theoretically pull up a person’s home address through automatic whois requests – but ethics aside, it’s an interesting next step for <a href="http://www.electricpig.co.uk/2009/10/26/diy-virtual-reality-goggles-make-your-own/" target="_self">augmented reality</a> apps, which layer data over the surroundings and have started to take off in a big way over the last year. As phones get faster and more powerful, what’s to stop people integrating this form of search?</p>
<p>Gilbert described a future where the “handheld device becomes the remote control of your life”. If you ask us, we’ve already reached that stage – would you take it to the next level like this?</p></blockquote>
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<p>Personally, I wouldn&#8217;t mind facial recognition tied to my social services as long as I controlled who had access to my face data.  Things get tricky when you have access to search anyone in your viewing distance.  Either way, facial recognition is sure to be part of the future of social search.</p>
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