Tag Archives: mobile

Augmented Reality Year in Review – 2009

TweetThe year 2009 has been an important milestone in the development of augmented reality as an important future technology.  While markers and marketing campaigns captured the early interest of the year, the bigger story was the porting of augmented reality to … Continue reading

Posted in AR Games, augmented reality, Industrial AR | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | 29 Comments

25 Things I Learned At ISMAR09

TweetInspired by Joe’s “50 Things I Learned at ISMAR“, I’m going to take a crack at 25 things since I was only there for half the conferance.  1. Participation in ISMAR doubled from 2008 to 2009. 2. In the next … Continue reading

Posted in augmented reality | Tagged , , , , , , , | Comments Off on 25 Things I Learned At ISMAR09

ARt of Defense

TweetI’m a huge fan of games: board, card, sports, computer, console or even just seeing who can throw a wad of paper into a trashcan.  The promise of adding augmented reality to these games is one of the reasons I’m … Continue reading

Posted in AR Games, Augment This! | Tagged , , , , , | Comments Off on ARt of Defense

Designing for an Augmented Reality World

TweetThomas Purves brings us a nice presentation on augmented reality.  Some thought provoking material and I like the line:  “In the new augmented reality, the web surfes you.” Designing for an Augmented Reality world View more presentations from thomas.purves. I … Continue reading

Posted in augmented reality | Tagged , , , , , , , , | Comments Off on Designing for an Augmented Reality World

Augmented Reality Primer

TweetI’ve been wanting to do a nice post showing the basics of augmented reality for those that might be new to the technology, but Rusty has saved me the trouble by making this nice post explaining the basics.  I’m going … Continue reading

Posted in augmented reality | Tagged , , , , , , , , , | 2 Comments

SREngine’s Item Recognition

TweetRouli at the Augmented Times found an interesting AR project from a Japanese developer, Sein Kanemura.   The key facet of his engine is that it is markerless.  While I couldn’t quite pick up the exact method of his markerless technology, … Continue reading

Posted in augmented reality | Tagged , , , , , | Comments Off on SREngine’s Item Recognition