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Official website of Kindle Best-Selling Author -- Thomas K. Carpenter.
His novels include The Digital Sea trilogy, the Gamers trilogy and the Alexandrian Saga. He also writes short stories and edits a yearly anthology about augmented reality called Mirror Shards. His fiction can be found at all online retailers in electronic and paperback form.
If you would like to communicate futher, please contact him at carpe (at) centurytel (dot) net. You can also follow on twitter - @thomaskcarpente.
"...I love young adult dystopia novels...this book ranks with some of the best…" Available on Kindle, Nook, and Smashwords. $6.99 and Paperback $16.99 and Audiobook $19.95 "Book Two of the Gamers Trilogy" Available on Kindle, Nook, and Smashwords. $6.99 and Paperback $16.99 "Book Three of the Gamers Trilogy " Available on Kindle, Nook, and Smashwords. $6.99 and Paperback $16.99 "...I truly loved and enjoyed this book…" Available on Kindle, Nook, and Smashwords. $7.99 and Paperback $17.99 and Audiobook $19.95 "Book Two of The Digital Sea Trilogy" Available on Kindle, Nook, and Smashwords. $7.99 and Paperback $17.99 "...a riveting read that shouldn't be overlooked…" Available on Kindle, Nook, and Smashwords. $7.99 and Paperback $17.99 Extending the Edges of Augmented Reality (An Anthology) Available on Kindle, Nook, and Smashwords. $6.99 and Paperback $14.99 Kindle Best-Selling Short Story Available on Kindle, Nook, and Smashwords. $2.99 "...doesn't let up until the final sentence…" Kindle Best-Selling Novelette Available on Kindle, Nook, and Smashwords. $2.99
- The AR Reading List « The Future Digital Life - Augmented reality AR archive. on The AR Reading List
- On Winning and People Who Are Made of Awesome | Smashed Picket Fences on Book Links
- The Roundtable Podcast » Blog Archive » A Special RTP Update: Guest Hosts and Writers, Accomplishments and News! on Mirror Shards: Volume Two — TOC Announcement
- Sam Lytle on About the Writer
- Karin on New Release – Mirror Shards Anthology
Tag Archives: metaio
Tweet Markerless tracking has come a long way in the last year. The downside of this system is the custom graphics for the visual manual. It’s hard enough writing instructions for thousands of jobs in a production facility right now. … Continue reading →
Tweet ** Cool experience with the smartphone and seeing into another location. Would love to be able to walk around or zoom in. Next step is to offer a live feed from various locations of the Superbowl during the game. … Continue reading →
Tweet Robert Scoble, the interviewer of the geek-stars and employee of Rackspace, recorded this video at Metaio in Munich. The gang at Metaio shows off a virtual dragon clinging to a building and talks about their AR browser Junaio. If … Continue reading →
Tweet Two years ago, in 2009, augmented reality took its first steps into mainstream consciousness. This last year, 2010, we’ve seen augmented reality really expand into new formats and across spectra. Like I did last year, I’m going to review month-by-month … Continue reading →
Tweet Last year at ISMAR09, the keynote speech from Mark Mine of the Disney Imagineering group, really intrigued me. I had been a hardcore Disney hater before that, but Mark’s behinds-the-scenes look at the technology of Disney, specifically how they used … Continue reading →
Tweet I recently participated as a judge in the Junaio 2010 Dev Contest. After a good debate, the panel of judges picked the winner – archINFORM. The channel gives the user information about architectural structures in an AR view port. Augmented reality fits the … Continue reading →
Tweet No over-the-shoulder backside check, but it’s better than staring at a catalog or webpage. “This is the first truly instant online dressing room and as opposed to other augmented reality applications no markers or uploads needed,” said Noora Guldemond, … Continue reading →
Tweet With the live video access on the iPhone OS 4.0, Metaio is looking to make a splash with its Glue technology in the Junaio AR browser. They would like to show how the iPhone can do more than GPS AR … Continue reading →
Tweet Augmented reality has come a long way in a years time. Last year I got excited by research projects and gimmicky AR webcam advertising, but that quickly faded on the tenth plus iteration. It wasn’t until July that we … Continue reading →
Tweet It was only a matter of time. Virtual goods make up a $1.4 Billion (that’s with a ‘B’ folks) business and the demand is growing. We have Chinese gold farmers and Farmville exclusive goods, so augmented goods can’t be … Continue reading →