Posts Tagged Layar

Augmented Reality Year in Review – 2009

The year 2009 has been an important milestone in the development of augmented reality as an important future technology.  While markers and marketing campaigns captured the early interest of the year, the bigger story was the porting of augmented reality to the various smartphones in the second half. 

But those two generalities aren’t the only thing that happened in 2009 in regards to augmented reality.  I’m going to take a look back at the year, month-by-month, to remember how the year unfolded, so we better understand the direction of the future. 

January

Back at the dawn of 2009, all the augmented reality news you needed to know was in one place – Games Alfresco.  Hope was high and all the pieces seemed to be clicking into place. 

Biggest News of the MonthMetaio releases its Lego AR boxes

   * By a long shot, Metaio’s release of the augmented reality Lego box was the biggest news of the month.  When you can get Angela Merkel and the Govenator to pose with your product, you’re doing well.

Coolest App/VideoiPhone App Helps Solve Rubix Cube

   * This app portents of things to come in the future as products like Google Goggles amp up the possibilities of reality-search.  Using specific algorithms (agents) for specific tasks, there will be an app for everything you want to do in the future.

Best Article / InterviewUgoTrade Interview with Robert Rice

   * Though Robert hasn’t delivered on his promise of a Neogence product by mid-year (though the Apple video API has stymied their progress), the rest of the interview is full of great quotes and nuggets about augmented reality.

   * Notable quotes from Robert that show how much he understands the industry:

But yes, I’d say that the next 18 months are going to be very interesting with a lot of money being thrown around, new ventures, and plenty of content/applications. I expect most of this will be centered on single user AR experienced through a mobile device with a screen (iPhone, android, etc.). I expect that there will be a significant boost after Vuzix releases some of their wearable *transparent* displays, putting Microvision back into the “has potential but is too quiet” position.

Remember, one of the biggest risks that AR has, is being branded as “novelty”, which means “cool for five minutes but ultimately a waste of time.” I think we have a ways to go before something is truly useful, but as 2009 progresses we should start seeing some effort here. I’d guess 2010 before something really useful comes out…at least something practical.

Now, having said that, I should say that I expect entertainment and games to take the lead (as usual), although there are a few companies really trying to leverage AR and video/graphics compositing for marketing (brochures) and location based methods (kiosks, large screen projections, etc.)

Other notable things that happened in JanuaryThe Augmented Times is born and Rouli Nir begins a great year of chronicling the happenings of AR. 

An auspicious quote from Rouli:

This blog is about Augmented Reality (AR). It is my firm belief that AR will be the next web revolution (the so called Web 3.0, and forget about that semantic web nonsense). In the next few years, stronger devices and better algorithms will enable us to merge the real world with cyberspace. Using your mobile phone (at first) or head up display (later on) every real object will be augmented and achieve a web presence. Tourism, shopping, advertisement, entertainment and education are only a few areas that will never be the same.

This blog mission is to document this revolution as it happens. We welcome you, and welcome our augmented future.

February

This month is relatively quiet due to it being handicapped by fewer days than the other months. 

Biggest News of the MonthAugmented Reality in Flash Now Commercially Available.

   *  Making the nuts-and-bolts tools of AR available for commercial use is always a good thing, especially when its paired with flash. 

Coolest App / Video“Sixth Sense” MIT Device.

   * Patty Maes unleashed this phenomenon on the web early last year and it still gets links and mentions today.  While projection based AR is probably not medium that we’ll all eventually use, the video showed tangible use-cases that help the non-initiated understand the embryonic technology.

Best Article / Interview – This comic from the Abstruse Goose sums up a lot about the future of ubiquitous computing (via Augmented Blog.)

 

 

 

 

 

 

 

 

 

Other notable things that happened in February- I started the Future Digital Life blog, which upon reading my early posts, makes me cringe a little.  Oh well, nothing ventured, nothing gained.  Also, Rouli starts the Weekly Linkfest, the best place to find the round up of AR news each week.

March

In like a lion, out like a lamb.  Augmented reality starts to get rolling in March with lots of goodies and promises.

Biggest News of the MonthMetaio and Vuzix Team Up to Create AR Goggles.

   * While the year has been mostly disappointing regarding HMDs, this was the one tangible piece of progress in the bunch.  The video Ori captured at the GDC portends to greater things.  While no companies have released products for the Vuzix+ARCam, we’ve recently seen an impressive project from Craig Kapp with his Whisper Deck

Coolest App / VideoBlair MacIntryre’s GA Tech team – Zombie Attack and Pit Strategy.

   * The videos showed what polished AR games can look like. 

Best Article / Interview – I’m going for a two-fer on this one because its hard to choose between Ori’s talk at WARM09 and Robert’s Decade of Ubiquity post

   * If you haven’t watched Ori’s talk, I highly recommend it.  Even though I’d seen the video, I made a point of hearing him live at ISMAR09 because I think its such a well thought-out call for human-based technology.  Robert’s vision is a bit more expansive and covers the whole of augmented reality.  I’ll leave you with another Robert quote:

We will break away from the desk, we will throw away our monitors, and our children will laugh at how large our IPhones are. They will struggle with how we ever managed to get work done with “windows” “webpages” and keyboards. They will be unable to fathom the concept of vinyl disks, typewriters, and landlines. But it all starts, and accelerates, during this next decade. Imagine everything that happened in the last decade, and multiply it. You haven’t seen anything yet. The next decade will make the last one pale in comparison.

Other notable things that happened in MarchTopps released augmented baseball cards and ISMAR09 begins calling for papers

April

Biggest News of the Month- Rouli and Ori team up on Games Alfresco to create the AR hub for all AR related news.   

   * The move allowed Ori to focus more on his company and gave Rouli the helm on the daily AR newscasting.  Looking back at the great job that GA has done, I’d say it was a good move.

Coolest App / VideoMarco Tempest’s AR card trick video.

   * The video hit the web in April and showed us how AR can change our perception of reality. 

Best Article / InterviewTim O’Reilly talks Web 2.0

   * Augmented Times identified the best quote from the video:

RFID is an evolutionary dead-end … semantic web or RFID is things “wearing name-tags”, and web 2.0 is learning to recognize things … We’re getting to that kind of augmented reality, where our computers will have senses that are as good as ours or better … they are going to recognize faces, they are going to recognize objects, they gonna have immediate recall. If you ask me “what’s the UI in five years”, it’s a pair of glasses … I’m gonna have some kind of little heads up display because I’m gonna look at something, I’m gonna walk around at a meeting and it will go “that’s Joe, you met him three years ago”.

Other notable things that happened in AprilGeorgia Tech fear of heights video (another peak into the future of augmented reality as a perception changer), Rouli’s call for marketers to stop using AR to sell cars, Lester at the Augmented Planet gets his blog started, Nokia point and find is out and a couple of articles about brain-computer interfaces: Honda controls robot and the brain-twitter breakthrough

May

Biggest News of the MonthMetaio releases Unifeye design demo.

Coolest App / VideoUseful AR from the US Postal Service.

   * Using FLARToolkit, the US postal service shows us that not all AR applications have to be novelity ones. 

Best Article / InterviewTish interviews Ori Inbar about mobile augmented reality

Ori: Just like with every emerging technology in history, people never bought the technology, they bought the content, the apps, the benefits that came on top of the technology. Whether it was VHS winning over Beta Max, or BluRay winning over HD. It’s always because of more/better content. Look at the video game console war: Xbox, and Nintendo did better than Sony just because they had more and better games. Even Windows was a success thanks to its applications. People bought it for the applications not the OS. The content is the first to drive demand.

Other notable things that happened in May – My post about the Path to Augmented Vision, Programmer Joe talks AR at LOGIN, and 11 Industries to be Reinvented with Augmented Reality

June

Biggest News of the MonthLayar is online

   * The biggest news of the month by far.  Layar was the first big product release that got a buzz bump. 

Coolest App / VideoZugara Social Shopper.

   * The video showcased the use of motion capture to help eliminate the burdensome need for keyboards and mouses when you’re using augmented reality.  Zugara later put the technique into practice for their Cannonballz and Fashionista products.

Best Article / InterviewUgoTrade Interview with Blair MacIntyre

   * No surprise here.  Tish Shute continues to get great interviews with everyone important in the AR field. 

The problem with the mobile phone as a AR device is that problem of awareness. If I have a head mount on and I walk down the street and there is bunch of probably-not-useful-but-potentially-useful information floating by me, that’s a good thing, because I may see something that is useful or makes me think of something else.  But if I have to hold up my phone to see if something might be interesting nearby, I will never hold up my phone because at the time there is a high probability that there won’t be anything particularly important there.  You might imagine you can get around this by using alerts or something like that, but then you overload whatever alert channel you use.

Other notable things that happened in June- Ori asks us all about our favorite AR games of all time, Noah breaks onto the scene with his Touchless Glove Interface, and Goggle presents their paper on Computer Vision and Pattern Recognition (which later becomes Goggles). 

July

Biggest News of the MonthThe AR Consortium Announced

   * While its still unknown if the consortium has accomplished anything through cooperation, the intention of cooperation is a start.  Here’s to hoping we’ll see more fruit from this vine in 2010.

Coolest App / VideoAcrossAir Tube Finder.

   * At the time it was released we weren’t sure if it was a real product, but eventually we learned the truth and for a time, AcrossAir became the top selling AR app on the iPhone appstore. 

Best Article / InterviewUgoTrade Interview with Ori Inbar “Reality Reinvented

Ori:You are so right. It’s multiple elements in the industry that have to come together. You have the technology companies like Imagination and Metaio, then you have content companies like what we’re trying to do; the hardware vendors and the large content providers. Those brands that we’re trying to go after and educate them about the potential of AR. All these pieces need to come together for this market to ignite.

Other notable things that happened in JulyJames Alliban’s business card goes viral and AR Avatar toys are released at Comic Con.

August

Biggest News of the MonthYelp Introduces AR Monocle via Easter Egg

Coolest App / VideoBruce Sterling’s Layar Keynote – At the Dawn of the AR Industry

   * Bruce released an AR-infused novel Catyadids in 2009, so it was only natural that Layar asked him to speak about the fledgling industry.  The speech is memorable with too many great lines to pick from for quoting here. 

Best Article / InterviewThomas Wrobel’s Proposal for an Open AR Network

   * Easily Tish’s best interview because it turned into more than a reflection of past events or hopes for the future.  Tish and Thomas have since rallied AR professionals and amateurs to join the AR Wave collaborative effort.  They seek to use Wave as the platform for an open AR network and have recently been testing code. 

Other notable things that happened in AugustAR Strippers!

September

Biggest News of the MonthVuzix 920Wrap Will Not be See-Through

   * The biggest disappointment of the year was the news from Vuzix.  Good see-through AR glasses are supposed to release us from the tyranny of the “magic lens”.  Hoping 2010 brings better news, but I’m really waiting until 2011. 

Coolest App / VideoAugmenting Aerial Maps with Dynamic Information

Best Article / InterviewGene Becker’s Design Strategies for Magic Lens.

Other notable things that happened in SeptemberNo more Gamaray - Death of a Browser, Int13 and Total Immersion getting into bed, and the augmented reality reading list.

October

Biggest News of the MonthNews from ISMAR09, News from ISMAR09 #2 and UgoTrade ISMAR09 Coverage.

   * I was lucky enough to attend and speak at ISMAR09.   The energy of the participants was exceptional and I came away from it more jazzed about AR than I was going in.  Hopefully the ISMAR committee will be releasing the videos from the event soon. 

Coolest App / Video2D sketches become 3D reality

Best Article / InterviewISMAR09 HMD Review

   * I think I summed up the current state of HMDs for AR pretty well.  I’m hoping 2010 brings a suprise for AR HMDs.

Other notable things that happened in OctoberAR Wave discussion on UgoTrade, Wikitude for the iPhone first look and Giant Hand Torments City

November

Biggest News of the MonthJunaio hits the app store

Coolest App / VideoInteractive Entertainment Using AR

   * The videos about the Disney experiences were similar to what Mark Mine showed us at ISMAR.  They really show us how technology can transcend our perceptions of reality.

Best Article / Interview –  Augmented Planet’s Head-to-head browser test (and part 2)

   * Lester broke down the various browsers in this excellent hands-on challenge.  Read both parts to find out the winner.

Other notable things that happened in NovemberBusiness Week’s Article about: Getting Beyond the Hype and Robert Rice’s reply

December

Biggest News of the MonthGoggle Googles is released.

   * The giant has awoken.  Goggles has many implications for Googles ideas on the AR market.  This won’t be the last time we’ll hear from them about this technology.

Coolest App / VideoLayer 3.0

   * While Layar has since pulled the app from the app store and had to issue and apology, the version 3.0 still holds lots of promise

Best Article / InterviewAugmented Reality in 2010: Predictions (10 part series)

   * A wide swath of the AR blogosphere had the opportunity to participate in the predictions series from Games Alfresco run by Rouli Nir.  More interesting, snarky, and possibly-true predictions that you can shake an augmented stick at.

Other notable things that happened in DecemberAR Wave FAQ on UgoTrade, Enkin acquired by Google, ARDevCamp, Wikitude Teams Up with Lonely Planet, 10 Worse Uses of AR in 2009, and Nexus One News and Implications of AR

What It All Means

Whew.  After reviewing hundreds of articles and videos, I’m sure I’ve missed a number of important happenings from the year 2009.  If I have, please make sure to comment and I’ll add it if I have overlooked it. 

What does it all mean?  That is entirely up to you.  The year has brought many advances to augmented reality and the ceiling is sky-high for 2010.  There will be surprises, excuses, apologies, releases, re-releases and more.  Money will be pumped in, not all where it should go, and progress will be made.  We’ll laugh at the videos, smile at our favorite products and complain when it does work as expected.  Either way, it will be a year more interesting than the last and I’ll be here to watch it all unfold.

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10 Worst Uses of Augmented Reality in 2009

Tis the season to reflect and review the year that’s about the scuttle its caboose into 2010.  It’s been a huge year for augmented reality after decades of R&D, finally hitting the public’s awareness.  Unfortunately, not all applications of the nascent technology showcased its possibilities.  Instead, some slapped it into use without careful forethought and understanding of why augmented reality will be one of the most important technological aspects of our collective futures. 

So I present what I believe are the 10 worst uses of augmented reality in 2009.  I’m only looking at the commercial applications of AR, because R&D should be given the freedom to test code without stringent use-cases to guide its development.  And often the commercial AR was bad because it was rushed onto market in a lame attempt to cash in on growing hype. 

 

10.  Hangman

While I never found an actual release of this game, the demo alone at the Tampa Internet and Technology Summit 2009 made me grimace in pain.  Hopefully HD Interactive scuttled their AR plans after this demo and redrew their strategy.  When I first saw this video, it inspired me to write this post

 

9. Firefighter 360

The “360″ in the name is appropriate because you’ll be spinning in circles putting out fires.  This app is similar to many others released that have a live camera feed, but don’t actually connect to any real world objects.  The fires and firetrucks are reached through a console controller style interface.  To really be AR, I would expect players to have to move around. 

 

8. Mosquitoes

The description for the game reads — “This fun game uses the compass and accelerometer for a super realistic ‘augmented reality’ effect.”  If you have to use the word super for your game, then you’re probably not going to be successful.  If the mosquitoes actually landed on me or I had to move around the room to attack them, that would be cool, but once again the only thing I’m getting out of this game is dizziness.

7. Arcade Reality

Another AR shooter that could be played in a virtual environment for the same effect as the augmented one.  They at least get points for multiple game play modes. 

6. Dodge Avenger AR Campaign

As Rouli has been chronicling, augmented reality for selling cars jumped the shark last spring.  Dodge didn’t get the memo and released this PC based campaign last month. 

5. Virtual Makeup

Games Alfresco found this scary gem of an AR video in its Not Ready for Primetime post.  We’ve seen lots of compelling try-on kiosks for other products like shirts, hats and jewelry, but turning your customers into scary clowns probably isn’t a great idea. 

4. Avon Perfume

I’ll be the first to admit I could be missing something in the translation, but didn’t anyone tell Avon that perfumes smell and augmented reality is primarily about vision?  And how many people sit around posing pictures with their perfume bottles. 

3. Twitter 360

This one is more about timing and scope than anything.  The Twitter 360 app received much press including this spot on the Augmented Planet, but that same week, Layar came out with its 3.0 version which made Twitter layers possible within its browser.  The lifespan of these narrowly focused apps are going to become shorter and shorter as the reality browsers and big name companies like Google get into the game.

2. Best Buy Campaign

I could have picked from any number of paper marker based augmented reality campaigns, there were a ton of them this year, but I chose Best Buy from last spring as the unlucky example. 

1. Always Feminine Hygiene Ad

An epic fail for so many reasons.  Besides being a typical paper-based marker campaign, the use of augmented reality had no tie-in with the feminine hygiene product.  The usage was so bad I had to rant about it in July. 

There we have it, ten of the worst uses of augmented reality in 2009.  While augmented reality is on the rise and many applications are impressive uses of the technology, we still have quite a few stinkers in the bunch.  Usually the culprit is misunderstanding of the technology or rushing it to the public without deciding if its actually fixing anything.  Blake Collins from OneZeroThrice expanded on this trend in his post about Who is, and Who Isn’t Augmented Reality

And because I’m a nice guy, if you made it to my 10 worst list or you want to stay off of it for next year, I’m offering up my post about the 10 Things Your AR App Must Have to Succeed to help you mend your errant ways.  I wrote it in anticipation of the over-hyped iPhone 3.1 OS, but it can be applied to any usage of the technology.  While its certain there are misguided plans hatching at corporate conference rooms all over the world right now that will make us groan and roll our eyes at their attempts at augmented reality, I’m buoyed by the knowledge that it only takes a few proper applications to change the world.

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Augmented Reality App Review on AOTS

I have a confession to make: I watch AOTS (Attack of the Show) almost every day and not just for Olivia Munn.  If you’re a hardcore gadget and game nerd like myself, this show is crack.  Though I was excited to see them discuss augmented reality for the first time, I thought they could have picked some better apps.  They discussed Pocket Universe, Twitter 360 and Google Goggles.  I agree with Goggles but would have like to have seen one of the older reality browsers shown like Wikitude, Layar or Junaio

The spotlight on AR was nice, but I’m hoping they do some more in-depth reviews of the nascent technology in the future.  I’d even lend them a hand with the research. 

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V2 Instituite for the Unstable Media AR Talk

Both Wikitude and Layar spoke at this Ecosystem event for augmented reality hosted by V2 Instituite for the Unstable Media and PortalToYourDreams.  First half of the video has standard AR talking points, but after halfway point, I like the idea of seeing a person’s “aura” comprised of their metadata.  Would people act differently if you could instantly know they’d never given a dime to charity or cheated on their SATs?  Instant-karma feedback loops. 

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10 Games That Could Be Made with Layar 3.0

The new Layar 3.0release brings more functionality to the reality browser.  To help people envision what the service can do, Layar touts five new use-cases:

Five Layar 3.0 Use-Cases

1) Architecture Showcase – Visualize the final building at a construction site.

2) Storytelling: Beatles Tour – A visual tour of forty-three locations in London involving the Beatles.  Each stop must be followed in order.

3) History Comes Alive – See the past reconstructed before your eyes with facts and 3D models.

4) Art, Messages & Fun Objects – Weird objects placed in unexpected places.

5) B2B & Personalization – Useful for businesses and social layers, enabling interaction with Twitter (take that Twitter 360!) and Foursquare services.

While these five use-cases expand the Layar reality browser (and more info on them can be seen here), I think they’re missing a huge use-case that’s now possible with 3.0.  After reading through the Layar Developer Wiki, I found these functions that should help make Layar games possible.

Two Layar 3.0 Functions

* User added 3D objects – 3D objects up to 5000 polygons can be created with any 3D program (assuming it can create a Wavefront)

* Auto-Triggered Actions – POIs can trigger a URI (audio, video, webpage, etc) which can allow for additional programming aspects to happen.  By utilizing functions within a webpage, most programming tools can be utilized within the Layar framework. 

 These two simple functions can add a lot of versatility to the program to make games.  And while the 3D graphics are still pretty limited and animations aren’t yet possible, think back to the dawn of gaming when text based games like ZORK were all the rage, or simple 2D lines and text created time-sinks like Wizardry.  Even simple sprites doomed many a night I should have been studying with Lemmings!  The key to these games is that they should be locative, otherwise, what’s the point?

 10 Games That Could Be Made with Layar 3.0

1) Capture the Flag – Instead of capturing flags on your opponent, hide flags in the city and capture your friends flags by visiting their locations. 

2) Choose Your Own Adventure – Who didn’t read these cheesy books in grade school?  Be a fun way to host a weekly bar-hop.

3) Simple RPG- a city based RPG that used locations as the “action areas.”  Any math or combat resolving could be done through a URI webpage call and then reveal the 3D model (win=dead creature/lose=gravestone).  Go into Joe’s Pub and kill a goblin for 5xp and then drink a pint to celebrate your victory. 

4) Hidden Treasure- Clues and visual markers only seen through Layar can lead you to finding “special points” in the city. 

5) Avatar Battles- Customize an avatar that does battle with others for control of locations.  Think Foursquare crossed with Pokemon.

6) Economy Game – Buy and Sell real properties with virtual money.  Must visit the location to purchase, can develop it with special actions (putting special 3D models in the area) and mark it with your sign.

7) Mystery Games- In a randomized Clue-style game, participants are given clues in different locations they visit and can ask questions using the URI webpage (pull down list) to figure out the daily murder. 

8 ) The Hidden Story – A mosaic story could be told through the location in the city.  For those that visit all of them, they can piece together the whole narrative that involves history, places and interesting people while the occasional 3D object might illustrate the narrative. 

9) Planet War- Mine resources at locations, purchase tanks and other warfare equipment that can be places in areas you want to control.  The website resolve winners and you see your battle regalia in the location.  Take over your favorite eating establishment with a load of Panzers.

10) Lemmings!- I don’t really know how to do Lemmings! with Layar 3.0, but I’m sure someone much more creative than I can do it.  It is the greatest game of all time, right?

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Layar 3.0 Publishing Site is Up

Interesting options contained within the Layar 3.0 release.  Auto-trigger actions and POI-to-POI capability will help people make games and other products.  I’d love to see a good cheesy choose-your-own-adventure using real places and Hitchhikers Guide to the Galaxy style zaniness. 

Layar 3.0 Publishing Site is up

The Layar Publishing site is up, with support for Layar 3.0 layers!   Developers can start making their 3.0 layers immediately by going to http://dev.layar.com

Changes this release:

  • 3D Objects (see the Layar Wiki for details)
  • Unlimited POI types
  • Support for more textbox and slider filters
  • New checkboxlist filter – there can be more than one
  • User authentication – cookies
  • Auto-triggered actions
  • Local layers – a new way to define and find layers
  • Flexible radius – Return as many POIs as you need, and then set the radius
  • Improved layer validation, and automatic support for older client versions
  • POI-to-POI capability, for story-telling and guided tours

If you find any problems, please help us out by sending bug reports to dev@layar.com.

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Another Layar Interview

CNN’s Kristie Lu Stout interviews Layar’s co-founder Maarten Lens-Fitzgerald in this short video.  Nothing new exposed, but it’s another example of the growing awareness of augmented reality by the mainstream media.

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Interview with Layar

Isabelle Okane interviewed Claire Boonstra from Layar at eComm. 

 Interview highlights:

* Claire wields her smartphone like a lightsaber.

* “Very soon will be head-mounted displays.”  (Soon is translated in dutch as not next year)

* Tons of Layars available in Amsterdam.

*Layer 3.0 will include 3D (demo of windmills and dome foiled by a weak battery.)

* The 3D dome (not seen in the video) can be walked into and experienced as if you were in a different place including skyview and sounds.

* Release for Layar 3.0 in a few weeks.

 

Nice job Isabelle with the scoop.

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The Augmented Reality Pop Quiz

Think you know everything there is to know about augmented reality?  Well, prove it and take the augmented reality pop quiz. 

If you’re proud of your score, post the results on twitter with the hashtag #arpopquiz or in the comment section if you don’t use Twitter.  Thanks to Rouli who helped me with some of the questions.  The answers are further down the page, so you’ll have to scroll down to see them.  No peaking!  And if you quibble with the answer, just give yourself the points because this quiz is on the honor system. 

One point per correct answer.

 

The AR Pop Quiz

1) Who coined the term augmented reality?  

2) Name three “reality browsers”? 

3) Name four companies in the AR consortium. 

4) What three components does AR need to function?

5) Within how many meters is GPS accurate on an iPhone? 

6) Who created the ARToolKit? 

7) Who’s augmented reality magic trick created tons of buzz?

8 ) What was the first iPhone AR app to be available on the app store with OS3.1?

9) What types of companies have used AR in marketing the most?

10) What is the yearly AR conference?

11) How many years has it been happening under its current name?

12) Where will it be next year?

13) Name a fictional book that used AR?

14) What article of clothing should you wear when making an AR video?

15) Who developed the first AR interface? 

16) What well known anime show features AR? 

17) Who owns the patent on AR? 

18) Which company did the AR consortium write an open letter to?

19) Name three HMD companies?

20) What’s the name of the AR game from Georgia Tech?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

no-cheating-480-main_Full

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

The AR Pop Quiz Answers


1) Tom Caudell

2) Wikitude, Layar, Juniao

3) Int13, Metaio, Mobilizy, Neogence Enterprises, Ogmento, SPRX Mobile, Tonchidot, Total Immersion, YDreams, and Zugura.

4) Sensor, overlay and tracker

5) 3m

6) Hirokazu Kato

7) Marco Tempest

8 ) Yelp / Monocle

9) Car companies

10)  ISMAR

11) Eight

12) South Korea

13) Rainbows’ End, Halting State, (see this post for more)

14) Pink Hoodie

15) Sutherland

16) Denno Coil

17)  No one (trick question!)

18) Apple

19) Vuzix, Microvision, Lumus

20) Arhrrrr

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Voodoo Experience Augmented Reality App

The music festival experience can be quite overwhelming with copious drinks, flickering lights and nose curdling levels of patchouli in the air.  Add Caribbean voodoo, the masked hooligans of Halloween and the general craziness of New Orleans, and you’ll wish you had a guide back to your friends at the Silversun Pickups stage when you wandered off following the sleeveless pink hoodie guy. 

Zehnder has created a Layar for the 2009 Voodoo Experience on Halloween weekend to help make sure you can find your way, but only if you have an Android.  The app gives locations, schedules and information about all the bands, food and beverage spots and all the other necessities of the music festival experience. 

My only wish-list item for this app would be a way to geo-tag your approval of the band’s playing.  That way if you’re stuck at a band coasting through a bad set, you can surf the geo-tags and find one rocking out. 

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