TweetWith the iPhone OS 3.1 launch set to debut next month, I wanted to explore the features that are going to help make some AR apps succeed over others. We’re going to be seeing a spike of releases since many have been working towards this moment waiting for the iPhone to become AR enabled, so […]
Tag Archives: Augment This!
Augment This! Issue #8
Tweet Augment This! (Issue #8) by Thomas K Carpenter is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 United States License.
Augment This! (Issue #7)
Tweet Augment This! (Issue #7) by Thomas K Carpenter is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 United States License.
Augment This! (Issue #6)
Tweet Augment This! (Issue #6) by Thomas K Carpenter is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 United States License.
Augment This! Issue #5
Tweet Augment This! (Issue #5) by Thomas K Carpenter is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 United States License.
Augment This! Issue #4
Tweet The Laws of Unintended Consequences. Marketers beware. Augment This! Issue #4 by Thomas K Carpenter is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 United States License.
Augment This! (Issue #3)
Tweet Okay, so I stooped to rickrolling. Sue me. 🙂 If you haven’t seen them yet (and you’ll need them to get this comic): Issue #1 and Issue #2. Augment This! (Issue #3) by Thomas K Carpenter is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 United States License.
Augment This! (Issue #2)
Tweet And if you missed Issue #1. Augment This! (Issue #2) by Thomas K Carpenter is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 United States License.
Augment This! (Issue #1)
TweetToday I’m debuting the world’s first augmented reality comic! (though I’m sure to be proved wrong on that claim) This is not an AR comic “using” augmented reality, but is “about” it. I wanted to capture some of the humorous aspects of augmented reality and its applications. A web comic seemed like the best medium, […]