The Future Digital Life
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The AR Reading List Review – The Caryatids
Posted by Tom Carpenter in Stories, augmented reality on January 5, 2010
Last fall I posted the Augmented Reality Reading List which highlighted the science fiction novels and short stories that have featured augmented reality technologies in their texts. I wanted to take that one step further and review each book, not only for the technological content, but also as a novel. I started with Bruce Sterling’s The Caryatids because I received it as a gift for Christmas and because he’s the most logical beginning point given his blog that frequently covers AR – Beyond the Beyond.
Review of the Novel
Post-cyberpunk novels tend to employ the shotgun, blow it out your eyeballs approach to action, descriptions, and especially human-tech ideas. If you’re into that sort of thing, which I am, the Caryatids is filled with cloned humanity burning-the-candle-at-both-ends on the other side of a world-altering climate meltdown in which the future isn’t quite a sure bet anymore.
While I tended to get lost on why anything was happening, I decided to strap on the seat belt and enjoy the poetic ballistics.
A second shot hit the museum. This shock was much bigger than the first, an endless, churning, awesome, geological catastrophe. The museum reacted with a roller coaster’s oily grace and speed, ducking and banking. They were suspended in limbo, an epoch of reeling and twisting, rubbery groans and shrieks for mercy.
The novel tells the story of four of the Caryatids, cloned superhumans from a Balkan warlord, who wrangle their pieces of shot-up humanity. The Caryatids act as the focal point of the story as they careen off their surroundings. Mila’s personal soundtrack and artistic rezoning of Los Angelos with a giant city wrecking mech-robot entertains while bordering on absurd. While Sonja’s jaunt across the Chinese dust bowl with her barbaric warlord husband reminds me of the movie Crouching Tiger Hidden Dragon. Together the four clones examine the roles of near-future technologies in a nature-nurture novelistic experiment.
Technology of the Novel
The world the Caryatids live in is ripe with ubiquitous computing in the form of sensorwebs, especially for the tech-collective Acquis. The island Vera rebuilds has been saturated in these “sensorwebs” data collection equipment which are advanced versions of a Pachube. They access the data through a neurological network that allows them to read each other’s mind (only if you’re also wearing a neural helmet), and rework failed landscapes with mech-like bonearmor. They use augmented reality to superimpose important information on their techno-utopias. Augmented reality is definitely a minor cast member in this smorgasbord of tech-heady meals, but really, we’re here for the story, the use of AR is just a nice spice.
Popularity: 12% [?]
AR Short Story – Sagan’s Law
Posted by Tom Carpenter in Stories, augmented reality on November 4, 2009
The first of a trio of short stories I penned earlier this year has made its way to publication. It’s the shortest of the three, but I’m pleased with the result.
The story “Sagan’s Law“ has been published in Issue #11 of Fusion Fragment. This is a taste of what they usually publish, if you’re into that sort of thing:
Fusion Fragment is a science-fiction magazine. We are not interested in fantasy or horror stories. Not that we have anything against them – they’re just not what we’re looking for. As for SF, any subgenre is fair game, though our interests lean towards cyberpunk, slipstream, and anything with a little taste of the bizarre. Still, we’re more than happy to look at stories from all across the SF spectrum. Quality far outstrips genre preference in terms of importance.

Head on over for a good read. I guarantee full enjoyment. And if you don’t, then you get a free augmented pink hoodie in your next box of Ecoverse Starcrunch cereal.
Popularity: 10% [?]
augmented reality, fusion fragment, future-technology, post-cyberpunk, Sagan's Law, short story, the digital sea
The Augmented Reality Reading List
Posted by Tom Carpenter in Stories, augmented reality on September 21, 2009
Earlier this month, Ori Inbar posted on Games Alfresco about why people get excited about augmented reality. Ori mentions Vernor Vinge’s Rainbows End as inspiration and it got me thinking about other novels that use augmented reality.
I’m making this list, not only because these novels and stories are great reads, but also because I find it fascinating how fiction, especially science-fiction, can inspire real inventions. Who would have thought the social-media-karma concept of Whuffie from Cory Doctorow’s novel Down and Out in the Magic Kingdom would be made real (will it work is a whole ‘nother story)? Or how Google’s super-nerds Larry Page and Sergey Brin have taken notes from Neal Stephenson’s Snow Crash for their Google Earth project? The afore mentioned Rainbows End has frequently been called upon in the realms of augmented reality.
Without further ado (because when do you actual have ado?), I present, in no particular order, the augmented reality reading list (updated 9/21 and 9/22):
Novels
Down and Out in the Magic Kingdom – Cory Doctorow
The novel is set in the 22nd century when death has been cured. While the jacket cover may baffle you by combining such concepts as Disney World, ad-hocracies, Whuffie and the Bitchun utopia, the story was nominated for a Nebula Award in 2004 for Best Novel, so that should tell you something for the quality of the writing. This is the only one on the list that I’ve read (besides Virtual Light), but its been one of my favorites for the last decade. The augmented reality concept within the novel is the HUD. It’s not quite the “shared reality” that true AR brings, but it definitely combines social-networking, the Internet and a HUD for the everyday man, woman or child.
Rainbows End – Vernor Vinge
This novel is frequently cited among knowledgeable augmented reality enthusiasts as an inspiration for their work (along with Denno Coil). While many of the other stories in this list have only tantalizing connections to AR, Vernor has specifically written this novel with the technology as the backbone for society. It won the Hugo Award and Locus Awards in 2007.
The Caryatids – Bruce Sterling
Our prophet of augmented reality, Bruce Sterling, is no stranger to this illusionary science. Long ago he helped pioneer the original cyberpunk revolution and has had elements of AR in his short stories and novels (i.e. Holy Fire) for some time. In his most recent novel, The Caryatids, he unleashes the technology in the form of Spex which are a form of head-mounted displays. Cory Doctorow gives a glowing review of the book on BoingBoing.
Spook Country – William Gibson
Gibson’s novel brings us geolocative art that can only be seen with VR helmets. It’s not entirely AR, but its close enough to draw similar conclusions. In a quote I like, which sums up the transition from cyberpunk to post-cyberpunk to augpunk (or whatever it should be called) Gibson says:
If the book has a point to make where we are now with cyberspace, is that cyberspace has colonized our everyday life and continues to colonize everyday life.
The novel was nominated for a Locus Award in 2008. You can read more about the novel in this SF Net Review.
Halting State - Charles Stross
The novel’s plot centers around a bank robbery in an MMORG and is written in the second person. The AR in the novel is based on the usage of Specs, the same goggles in his novel Accelerando, that are a form of HUD. The novel was nominated for both a Hugo and a Locus in 2008 and has a sequel entitled “419″ due out in 2010.
The Commonwealth Saga and Void Trilogy – Peter F. Hamilton
This arc of books starts in the near-future, then jumps forward 300 years before making its final jump to a period of 1200 years later for the void trilogy. Not all the books are finished (the last is due out in 2011.) The AR contained stretches a bit further than the others on this list with an interstellar network of computers called the Unisphere. While the others on the list are post-cyberpunk novels, this one is an epic space opera with elements of augmented reality.
The Golden Age Trilogy - John C. Wright
This trilogy is set 500,000 years into the future when everyone is immortal and wealthy. The elite Manorials rely on AI to do all the trivial day-to-day work for them while they interact with each other using the Mentality (their version of the Internet.) They commonly travel by telepresence (or augmented reality.)
Lady of Mazes - Karl Schroeder
The novel is set in the far future similar to the above Golden Age. Post-humans have gained god-like powers and utilize AR to change their surroundings. SFSite gives a review of the novel here.
Virtual Light – William Gibson
The plot centers around a young bike messanger who steals a pair of innocent-looking glasses from a man at a party. She doesn’t realize what they do, nor does she realize what dangerous information they have on them. The “virtual-light” glasses are obviously AR glasses (upon my 5th reading twenty years later), but its interesting how the data is very localized. The use of AR is limited (most of it doesn’t come until the end), but captures the essence of the technology. The novel was a finalist for the Hugo and Locus Awards.
Uglies Trilogy - Scott Westerfield
While this trilogy technically falls into the YA section, it’s not just for teenagers and I highly recommend it for everyone. Like Cory Doctorow’s Little Brother, the main character is in her teens and the far-future technology is second nature including hacking her interface ring and hoverboard. Augmented reality isn’t a main component of the storyline, but the privacy issues surrounding the Internet of Things is visible throughout. Even if you don’t care a lick about AR, I’d pick up these books. The story had me so completely in its grips I read all three books over a period of five days.
Short Stories/Novellas
Dogfight - William Gibson and Michael Swanwick
Deep Eddy – Bruce Sterling
Taklamakan – Bruce Sterling
Bicycle Repairman – Bruce Sterling
(These three Sterling stories are collected in A Good Old-Fashioned Future with a few others)
The Things That Make Me Weak and Strange Get Engineered Away – Cory Doctorow
Accelerando - Charles Stross
Sagan’s Law - Thomas K Carpenter (yes, that’s me! shameless self promotion.)
Special thanks to Bruce Sterling who was kind enough to take a break from opining about pink hoodies and the strange names of augmented reality to help me populate my meager list, especially the short stories. If you don’t read his blog on Wired, then you should. He posts more about augmented reality than is probably healthy for a human being.
Also, thanks to D. Cahill (Hamilton), Mike (Stross – I can’t believe I missed that one), Mike Scott (Schroeder), Blair MacIntyre (Gibson), and Johannes (Wright) for the other suggestions.
And if I’ve missed any books or short stories that involve augmented reality, I’ll be happy to update the list. So please comment here or send me an email.
Popularity: 87% [?]
BoingBoing, Bruce Sterling, Charles Stross, cory doctorow, cyberpunk, Denno Coil, Hugo Award, John C. Wright, Karl Schroeder, Locus Award, Michael Swanwick, Nebula Award, Ori Inbar, Peter F. Hamilton, Scott Westerfield, the digital sea, Thomas K Carpenter, vernor vinge, William Gibson
Short Story: TINTITDS
Posted by Tom Carpenter in Stories on May 25, 2009
Between finishing the first draft of my novel and starting the laborious process of editing it, I decided to write a few short stories based in the Digital Sea. I’ve decide to post the first one I wrote here–There Is No Truth In The Digital Sea. I would love to hear your comments.
I also uploaded it to Amazon for the Kindle, so I could see how their Digital Text Platform worked. My preference is you read it here for free, unless want to see it on your Kindle or iPhone, then its $0.99 (it was the cheapest I could make it).
There Is No Truth In The Digital Sea
Tibor had two more days until high school resumed from spring break, but as sword-mage of the Destaria, he had a score to settle first.
The light from the silver sky filtered down around him like a haze while three fat moons calmly hung far above. He paused as the massive volcano on the biggest moon, Sarpharian, shot a jet of lava spaceward like a pimple exploding on its red surface. Ignoring the distraction of the beautifully rendered landscape, he spun around, hoping his enemy hadn’t snuck up on him while he gazed skyward. As he scanned the surrounding area, Tibor saw the leg sticking out of the old dumpster like a discarded doll, except this one had dried blood covering the tattered boot.
Momentarily forgetting his duel, Tibor trotted to the dumpster. The body, a middle-aged man in an azure jogging suit, lay stiffly over the old rubble. A jagged piece of steel stuck through the hip.
The stench overcame Tibor and he dropped back down, coughing into the crook of his elbow. The air around him exploded in fire, the flames licking over the dumpster. The view screen on his shades flashed red and a skull covering his vision indicated he had died.
A man in red trimmed velvet black robes, a shaggy gray beard and a bald head ran towards him, pointing and laughing. Tibor had lost the game.
“You low-rez whore, I wasted you. Never saw me coming, I told you today was my day,” William said. The wrinkled face grinned.
“I was distracted…” Tibor started.
William cut in. “Oh, that is so vag if you try to take my win. I told you I was going to beat you today.”
“There’s a body…” he tried to explain.
William continued to bluster about being cheated. Tibor waited until William had to take a breath, then rushed, “There’s a real body in the dumpster.”
Popularity: 3% [?]
Too Much Information
Posted by Tom Carpenter in Stories, augmented reality, digital singularity on May 3, 2009
It has been said that science fiction is the literature of ideas.
The corruption of expected reality creates situations not probable in our lifetimes, therefore distilling a hidden facet of human existence. Hopefully it entertains in the process.
Or in more crude terms we can say: science fiction creates crazy ass situations that causes the protagonists to act in extraordinary ways.
What science fiction does best is take dreary erudite subjects and make them glow with the effervescence of life. I’ve discussed in previous posts the abuse of our personal information in Freedoms and the 5th Amendment and Machines That Know. Sometimes these mechanical discussions can put people off from important subjects. Already some are wondering if augmented reality will jump the shark and get lost in the overhyped scrap heap of technological history.
What I tried to explain in clunky non-fiction ways, Cory Doctorow has brought to life in a wonderfully engaging novelette called The Things That Make Me Weak and Strange Get Engineered Away. Cory has been nominated for a Locus Award for this novelette. I recommend you stop by and read it. Here’s a taste to get you going:
Lawrence’s cubicle was just the right place to chew on a thorny logfile problem: decorated with the votive fetishes of his monastic order, a thousand calming, clarifying mandalas and saints devoted to helping him think clearly.
From the nearby cubicles, Lawrence heard the ritualized muttering of a thousand brothers and sisters in the Order of Reflective Analytics, a susurration of harmonized, concentrated thought. On his display, he watched an instrument widget track the decibel level over time, the graph overlaid on a 3D curve of normal activity over time and space. He noted that the level was a little high, the room a little more anxious than usual.
He clicked and tapped and thought some more, massaging the logfile to see if he could make it snap into focus and make sense, but it stubbornly refused to be sensible. The data tracked the custody chain of the bitstream the Order munged for the Securitat, and somewhere in there, a file had grown by 68 bytes, blowing its checksum and becoming An Anomaly.
Order lore was filled with Anomalies, loose threads in the fabric of reality—bugs to be squashed in the data-set that was the Order’s universe. Starting with the pre-Order sysadmin who’d tracked a $0.75 billing anomaly back to foreign spy-ring that was using his systems to hack his military, these morality tales were object lessons to the Order’s monks: pick at the seams and the world will unravel in useful and interesting ways.
Popularity: 2% [?]
augmented reality, cory doctorow, freedoms, future-technology, science fiction, the digital sea, tor
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The Future Digital Life is about augmented reality. AR is the evolution of the Internet, a visual medium of data overlain our reality creating an enhanced living experience with new dilemmas that will require careful exploration.
This blog will delve into the issues about augmented reality through various medium (articles, videos, comics, stories, etc.) If you have something to say about AR, then contact me at carpe (at) centurytel.net, or you can also follow me on twitter - @thomaskcarpente.
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