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Short Bio
Official website of Kindle Best-Selling Author -- Thomas K. Carpenter.
His novels include The Digital Sea trilogy, the Gamers trilogy and the Alexandrian Saga. He also writes short stories and edits a yearly anthology about augmented reality called Mirror Shards. His fiction can be found at all online retailers in electronic and paperback form.
If you would like to communicate futher, please contact him at carpe (at) centurytel (dot) net. You can also follow on twitter - @thomaskcarpente.
Available Now
"...I love young adult dystopia novels...this book ranks with some of the best…" Available on Kindle, Nook, and Smashwords. $4.99 and Paperback $13.99
"Book Two of the Gamers Trilogy" Available on Kindle, Nook, and Smashwords. $4.99 and Paperback $13.99
"...I truly loved and enjoyed this book…" Available on Kindle, Nook, and Smashwords. $4.99 and Paperback $14.95
"Book Two of The Digital Sea Trilogy" Available on Kindle, Nook, and Smashwords. $4.99 and Paperback $14.95
"...a riveting read that shouldn't be overlooked…" Available on Kindle, Nook, and Smashwords. $4.99 and Paperback $14.99
Extending the Edges of Augmented Reality (An Anthology) Available on Kindle, Nook, and Smashwords. $4.99 and Paperback $11.99
Kindle Best-Selling Short Story Available on Kindle, Nook, and Smashwords. $0.99
"...doesn't let up until the final sentence…" Kindle Best-Selling Short Story Available on Kindle, Nook, and Smashwords. $0.99 Augmented Reality
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Monthly Archives: February 2010
Dell Tablet Mini 5 For Augmented Reality
While the Apple iPad Tablet announcement last month was disappointing for augmented reality developers and enthusiasts, the details about the upcoming Dell Tablet will make you salivate. The Mini 5 will have a five inch touchscreen with both front and user facing cameras … Continue reading
Posted in augmented reality
Tagged Apple, AR Games, augmented reality, Dell, future-technology, iPad, iPhone, Mini 5, wired
3 Comments
7 Ways Augmented Reality Will Change Your Brain
Sarah adjusted her new Oakley TrueVisions and slipped between the subway doors as they closed. They pinched her nose, but she knew she’d get used to them like she had her previous pair. Her ongoing chess game with Malcolm blinked, … Continue reading
Posted in augmented reality
Tagged augmented reality, brain, Cambridge University, Emotional Intellegence, Eric Reis, George Miller, Jonah Lehrer, Malcolm gladwell, Neils Bohr, neuroscience, Outliers, psychology, Stephen J. Dubner, Steven D. Levitt, Wolfram Schultz
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Your Face Is A Social Business Card
Last July TAT (“The Astonishing Tribe“) posted a concept video of their augmented social face-card system (okay, I made that term up, what else should we call it?). The video tickled the imagination with over 400,000 views. TAT has since teamed … Continue reading
Posted in augmented reality
Tagged augmented reality, face recognition, polar rose, recognizr, TAT
1 Comment
Fancouver at the Winter Olympics
Yahoo! and augmented reality leader Total Immersion have come up with some nifty ways to bring consumers into the action at the world’s largest winter sporting event. Yahoo!’s “Fancouver” exhibit enables passers-by to insert themselves into the festivities in a host … Continue reading
The Multi-Sensor Problem
Sensor systems like cameras, markers, RFID, QR codes (and more) are usually done as single methods to align our augments. One challenge for a ubiquitous computing enviroment will be meshing together the various available sensors so computers have a seemless … Continue reading
Posted in augmented reality
Tagged augmented reality, QR codes, rfid, Ubitrack, University of Munich
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The Benefits of Dogged Persistance
I finished reading the book Outliers by Malcolm Gladwell today. One theme from the book was the idea that 10,000 hours of meaningful work within a skill set will make you an expert. A brief example from the book is … Continue reading
Posted in Writing / Publishing
Tagged Dean Wesley Smith, George R.R. Martin, Heinlein, Malcolm gladwell, Outliers, Pat McBride, Steven King, the digital sea, writing
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What the Movie Avatar Can Teach Augmented Reality
The biggest news about the movie Avatar has been the 3D experience and the way its blown the doors off the previous records. The movie has garnered huge success because it pushed the boundaries of technology and told an interesting … Continue reading
Posted in augmented reality
Tagged AR Games, Art, augmented reality, Avatar, CGI, CGI Movies, Fusion Camera, future-technology, James Cameron
3 Comments
Insights Into Augmented Reality from Total Immersion
Total Immersion leads the augmented reality industry in total projects (around 125 last year and they’re expecting over 250 in 2010.) They’ve successfully created world-wide campaigns like Coke Zero and the Avatar i-Tag game line. So when they talk about … Continue reading


